TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Tsinghai to Shensi 5 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 2 artilleries and 8 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 4/13 hits, 2.50 expected hits Japanese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 6/10 hits, 3.33 expected hits 6 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Japanese lost in Shensi 1 fighter owned by the Chinese retreated 6 infantry owned by the Chinese retreated to Kansu Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 2.67