TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Russia to Tambov 6 infantry moved from Manchuria to Korea Combat - Russians Battle in Tambov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Korea, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,2,6 Russians collect 13 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.17
Rolls: 4@6; Total Hits: 44@6: (1, 5, 1, 2)




