Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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r2 defense
Rolls: 3@2 7@4; Total Hits: 63@2: (1, 4, 3)7@4: (6, 5, 1, 3, 3, 4, 2)
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well, that’s that. didn’t end up too great, but not terrible
z46 held with 2 ftr, acc, bat
NC
z34 - all z29 fleet, 56 ftr (fra), 7 inf, 5 art (mad)
eca - inf (eus)place 12 inf (wus)
place 3 arm (eus)collect 45 + war bonds @:
Rolls: 1@6; Total Hits: 11@6: (5)
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looks like more fun coming up in France
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yeah, lots of fun… :lol:
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yeah, lots of fun… :lol:
like i said, not much time left in this game, unless i get .0000001% luck :roll:
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**Germany 61
Purchase ($50)**
repair Ger ($2), 12 Inf ($38), $12 SavedCombat
#1) London (rockets)
w/ 1 AA Ger#2) Northwest Europe (mt)
w/ 1 Arm Ger > Nwe > Fra#3) France
90 Inf, 34 Art, 57 Arm vs 143 Inf, 21 Art, 17 Arm
w/ 90 Inf, 34 Art, 9 Arm Ger
w/ 48 Arm Ita -
as much as you may want to G in game 1, i suggest we always move first in our active league game. :-)
understandable but I have to think about that game more, this one if more fresh and maybe almost over :-)
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decided not to send in any air support, I’ll probably stop after Germany’s turn to look at the other game.
France
ATK: 90 Inf, 34 Art, 57 Arm (66 expected hits)
Rolls: 22@1 102@2 57@3; Total Hits: 6122@1: (1, 5, 2, 6, 3, 5, 3, 5, 6, 1, 1, 2, 4, 1, 3, 4, 6, 4, 2, 5, 2, 3)102@2: (6, 3, 3, 4, 2, 2, 4, 1, 5, 5, 5, 1, 4, 2, 5, 1, 1, 5, 1, 1, 6, 5, 1, 3, 2, 6, 6, 4, 5, 1, 6, 4, 4, 2, 1, 5, 4, 5, 5, 2, 4, 4, 3, 2, 6, 1, 2, 6, 6, 3, 6, 5, 1, 1, 1, 3, 1, 1, 6, 5, 2, 6, 3, 5, 2, 4, 3, 6, 3, 2, 2, 6, 6, 4, 2, 5, 5, 4, 4, 4, 6, 4, 3, 1, 4, 4, 4, 4, 4, 4, 3, 5, 3, 5, 4, 5, 2, 1, 4, 5, 2, 5)57@3: (5, 1, 2, 6, 6, 6, 3, 4, 4, 3, 1, 6, 4, 5, 3, 1, 3, 1, 4, 5, 6, 1, 4, 3, 5, 6, 3, 2, 4, 5, 6, 2, 6, 2, 1, 6, 2, 4, 3, 5, 1, 4, 4, 4, 3, 6, 4, 5, 1, 2, 4, 6, 2, 1, 3, 6, 6)
DEF: 143 Inf, 21 Art, 17 Arm (63 expected hits)
Rolls: 164@2 17@3; Total Hits: 62164@2: (5, 2, 3, 4, 2, 5, 3, 3, 5, 2, 4, 3, 5, 2, 3, 2, 5, 6, 4, 5, 4, 3, 5, 6, 6, 5, 1, 6, 1, 1, 6, 6, 2, 3, 3, 3, 1, 6, 5, 6, 2, 3, 2, 6, 4, 5, 2, 3, 5, 6, 2, 3, 2, 1, 2, 2, 5, 3, 2, 5, 3, 1, 4, 5, 3, 1, 1, 4, 6, 6, 3, 1, 3, 5, 1, 6, 4, 3, 3, 2, 2, 5, 4, 3, 5, 6, 4, 3, 2, 5, 2, 4, 6, 6, 2, 3, 6, 3, 6, 6, 3, 3, 1, 5, 2, 1, 5, 5, 3, 1, 1, 5, 5, 4, 1, 4, 4, 5, 6, 5, 4, 2, 3, 3, 1, 5, 5, 6, 2, 5, 5, 4, 2, 5, 2, 3, 6, 6, 1, 3, 1, 1, 1, 6, 5, 2, 3, 2, 6, 2, 1, 4, 3, 3, 1, 4, 2, 6, 3, 3, 4, 2, 6, 5)17@3: (1, 1, 1, 1, 1, 2, 3, 1, 3, 4, 6, 2, 5, 2, 4, 5, 4)
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France
ATK: 28 Inf, 34 Art, 57 Arm (EV = 49 hits)
Rolls: 62@2 57@3; Total Hits: 5362@2: (4, 6, 2, 3, 3, 4, 6, 2, 5, 2, 1, 6, 4, 1, 3, 1, 3, 2, 2, 6, 2, 2, 6, 5, 2, 2, 5, 4, 5, 6, 4, 3, 5, 6, 5, 2, 3, 4, 3, 2, 6, 4, 1, 4, 4, 3, 5, 1, 5, 6, 1, 1, 2, 1, 5, 4, 3, 3, 1, 2, 2, 5)57@3: (4, 1, 5, 2, 2, 1, 6, 4, 3, 6, 1, 3, 4, 5, 6, 2, 6, 5, 2, 6, 6, 3, 1, 4, 1, 3, 1, 2, 4, 3, 6, 1, 3, 4, 3, 5, 5, 2, 3, 1, 2, 4, 4, 5, 2, 4, 6, 2, 3, 2, 2, 2, 5, 2, 6, 5, 4)
DEF: 82 Inf, 21 Art, 17 Arm (EV = 43 hits)
Rolls: 103@2 17@3; Total Hits: 40103@2: (6, 6, 1, 2, 6, 1, 5, 3, 3, 3, 2, 5, 5, 2, 6, 3, 6, 4, 4, 4, 4, 6, 6, 5, 1, 2, 3, 2, 1, 2, 5, 6, 1, 5, 2, 6, 6, 6, 3, 2, 2, 4, 6, 1, 6, 6, 3, 5, 4, 1, 2, 1, 6, 2, 6, 6, 3, 2, 2, 3, 3, 6, 3, 4, 5, 4, 4, 4, 3, 6, 6, 5, 4, 5, 6, 3, 5, 2, 2, 2, 3, 4, 3, 3, 5, 2, 2, 2, 4, 3, 5, 1, 3, 1, 4, 1, 5, 1, 4, 2, 1, 3, 6)17@3: (4, 2, 6, 6, 1, 2, 1, 2, 4, 5, 5, 6, 3, 6, 2, 5, 4)
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Allies have 29 Inf, 21 Art, 17 Arm left in France unless you want to change any casualty choices. Germany will let the Italians take over from here.
I suppose I’ll switch over and look and the league game now.
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let me know what nationality of units you want in France
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London
Rocket:
Rolling 1d6:
(3) -
i guess i will just choose casualties prior to the UK move - will wait for you to post a map.
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**Germany 61
Purchase ($50)**
repair Ger ($2), 12 Inf ($38), $12 SavedCombat
#1) London (rockets)
w/ 1 AA Ger
3 damage done. 8 total#2) Northwest Europe (mt)
w/ 1 Arm Ger > Nwe > Fra
Blitz#3) France
90 Inf, 34 Art, 57 Arm vs 143 Inf, 21 Art, 17 Arm
w/ 90 Inf, 34 Art, 9 Arm Ger
w/ 48 Arm Ita
Held with 29 Inf, 21 Art, 17 Arm
22 Art, 57 Arm retreat > GerNoncombat Moves
3 Inf Kar > Fin
5 Ftr Ger > Fin
10 Ftr Ger > Ita
10 Sub sz38 > sz48
1 Trn (w/ 2 Inf) sz62 > sz64
3 Trn sz64 > sz62Mobilize
12 Inf - GerCollect
$38 + $10 NOs + $12 Saved = $60 -
**Japan 61
Research**
Rolling 2d6:
(1, 2) -
the casualties as you show them on this map are fine
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I have decided to attack sz34 for at least 1 round to make this a little quicker I’ll roll 1 die for all my bombers and then roll the 2nd die for all the bombers that miss. That sound okay to you?
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**Japan 61
Research**
FailedPurchase ($84)
13 Inf ($39), 2 Ftr ($59), 2 Bmr ($83), $1 SavedCombat
#1) West Canada
2 Inf, 2 Arm vs 2 Inf, 1 Art
w/ 2 Inf, 2 Arm Ala#2) French West Africa (mt)
w/ 1 Arm Feq > Waf > Feq#3) South Africa
w/ 1 Arm Cng#4) Persia
4 Arm vs 1 Inf
w/ 4 Arm Cau#5) Sea Zone 34
22 Sub, 68 Ftr, 42 Bmr vs 41 Subs, 12 DD, 42 AC, 7 CA, 66 Ftr, 12 BB
w/ 22 Sub sz38
w/ 12 Ftr Egy
w/ 22 Ftr, 42 Bmr Sum
w/ 2 Ftr sz46
w/ 20 Ftr sz51
w/ 12 Ftr sz62 -
West Canada
ATK: 2 Inf, 2 Arm
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 2)2@3: (5, 4)
DEF: 2 Inf, 1 Art
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6)