Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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kaz cwol
ukr - inf, ftr vs. inf
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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disengage from ukr, can’t win em all…
wish the allies could figure out how to hit on defense… :roll:
NC
rus - ftr (ukr), 2 ftr (kaz), 11 arm, AA (cau)
arc - AA (rus)place 4 inf, ftr (rus)
war bonds
Rolls: 1@6; Total Hits: 11@6: (5)
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russia collects 17 + 5 bonds + 2 saved = 24 on hand and 1 researcher
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**Japan 9
Purchase ($74)**
9 Inf ($27), 7 Arm ($62), 1 Bmr ($74)Combat
#1) Moscow (SBR)
w/ 3 Bmr Epl#2) Urals
1 Inf, 1 Arm vs 1 Inf
w/ 1 Inf Eve
w/ 1 Arm Yak#3) Novosibirsk
3 Inf, 1 Art vs 1 Inf
w/ 2 Inf, 1 Art Eve
w/ 1 Inf Chi#4) Kazakh S.S.R.
w/ 3 Inf, 1 Art, 4 Arm Chi
w/ 2 Arm Nin
w/ 3 Inf Per
w/ 3 Arm Ind#5) Caucasus
w/ 1 Inf Per#6) Rhodesia & South Africa
w/ 1 Arm Eaf > Rho > Saf#7) Sudan
w/ 1 Arm Trj#8) Congo
w/ 1 Inf Eaf -
Moscow (SBR)
AA
Rolls: 3@1; Total Hits: 03@1: (5, 6, 6)
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Moscow (SBR)
3 Bmr
Rolling 3d6:
(5, 5, 6) -
Overkill :-o
Urals
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Urals: Round 2
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Urals: Round 3
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Urals: Round 4
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Novosibirsk
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 5)2@2: (5, 4)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Novosibirsk: Round 2
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 5)2@2: (4, 5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
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I can’t seem to roll low this round
Novosibirsk: Round 3
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 4)2@2: (5, 1)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Kazakh S.S.R.
ATK: 6 Inf, 1 Art, 9 Arm
Rolls: 5@1 2@2 9@3; Total Hits: 65@1: (5, 1, 5, 3, 4)2@2: (2, 3)9@3: (5, 1, 3, 5, 3, 6, 1, 5, 4)
DEF: 2 Inf
Rolls: 2@2; Total Hits: 02@2: (6, 6)
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Morale is low for the allies as their defensive missing streak continues :-(
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absolutely incredible isn’t it??? :? :lol: :-o
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**Japan 9
Purchase ($74)**
9 Inf ($27), 7 Arm ($62), 1 Bmr ($74)Combat
#1) Moscow (SBR)
w/ 3 Bmr Epl
Max damage to Moscow#2) Urals
1 Inf, 1 Arm vs 1 Inf
w/ 1 Inf Eve
w/ 1 Arm Yak
Taken without loss#3) Novosibirsk
3 Inf, 1 Art vs 1 Inf
w/ 2 Inf, 1 Art Eve
w/ 1 Inf Chi
Taken without loss#4) Kazakh S.S.R.
6 Inf, 1 Art, 9 Arm vs 2 Inf
w/ 3 Inf, 1 Art, 4 Arm Chi
w/ 2 Arm Nin
w/ 3 Inf Per
w/ 3 Arm Ind
Taken without loss#5) Caucasus
w/ 1 Inf Per
Walk In#6) Rhodesia & South Africa
w/ 1 Arm Eaf > Rho > Saf
Blitz#7) Sudan
w/ 1 Arm Trj
Walk In#8) Congo
w/ 1 Inf Eaf
Walk InNoncombat Moves
3 Bmr Mos > Ger
4 Ftr Epl > Ger
4 Ftr sz35 > Ita
2 Arm Eve > Kaz
2 Inf Yak > Eve
3 Inf Stc > Yak
2 Inf Bry > Stc
2 Arm Bry > Yak
2 Inf Nin > Chi
2 Inf Sui > Nin
4 Inf Man > Sui
2 Inf, 2 Arm Jap > Bry
2 Inf, 2 Arm Jap > Man
1 Inf Trj > Egy
2 Inf Per > Trj
5 Inf Ind > Per
2 Arm Bur > Per
2 Inf, 2 Arm Sum > Bur via Fleet sz35 > sz37
1 Trn sz34 > sz38Mobilize
3 Inf, 4 Arm, 1 Bmr - Jap
3 Inf, 1 Arm - Sum
3 Inf - Ind
2 Arm - BurCollect
$68 + $15 = $83 -
I’ll be going on vacation for about a week starting tomorrow.
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shoot!!! i forgot about this game! i’ll make a move right now.
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UK tech, 1 on hand
Rolls: 1@6; Total Hits: 11@6: (2)