Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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arc 2
Rolls: 3@1 4@3; Total Hits: 23@1: (1, 2, 3)4@3: (4, 4, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
arc cwol
kaz - 2 inf, 2 ftr vs. 2 inf
Rolls: 2@1 2@3; Total Hits: 32@1: (3, 1)2@3: (3, 1)
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
kaz cwol
ukr - inf, ftr vs. inf
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
disengage from ukr, can’t win em all…
wish the allies could figure out how to hit on defense… :roll:
NC
rus - ftr (ukr), 2 ftr (kaz), 11 arm, AA (cau)
arc - AA (rus)place 4 inf, ftr (rus)
war bonds
Rolls: 1@6; Total Hits: 11@6: (5) -
russia collects 17 + 5 bonds + 2 saved = 24 on hand and 1 researcher
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**Japan 9
Purchase ($74)**
9 Inf ($27), 7 Arm ($62), 1 Bmr ($74)Combat
#1) Moscow (SBR)
w/ 3 Bmr Epl#2) Urals
1 Inf, 1 Arm vs 1 Inf
w/ 1 Inf Eve
w/ 1 Arm Yak#3) Novosibirsk
3 Inf, 1 Art vs 1 Inf
w/ 2 Inf, 1 Art Eve
w/ 1 Inf Chi#4) Kazakh S.S.R.
w/ 3 Inf, 1 Art, 4 Arm Chi
w/ 2 Arm Nin
w/ 3 Inf Per
w/ 3 Arm Ind#5) Caucasus
w/ 1 Inf Per#6) Rhodesia & South Africa
w/ 1 Arm Eaf > Rho > Saf#7) Sudan
w/ 1 Arm Trj#8) Congo
w/ 1 Inf Eaf -
Moscow (SBR)
AA
Rolls: 3@1; Total Hits: 03@1: (5, 6, 6) -
Moscow (SBR)
3 Bmr
Rolling 3d6:
(5, 5, 6) -
Overkill :-o
Urals
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Urals: Round 2
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Urals: Round 3
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Urals: Round 4
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Novosibirsk
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 5)2@2: (5, 4)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Novosibirsk: Round 2
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 5)2@2: (4, 5)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
I can’t seem to roll low this round
Novosibirsk: Round 3
ATK: 3 Inf, 1 Art
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 4)2@2: (5, 1)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Kazakh S.S.R.
ATK: 6 Inf, 1 Art, 9 Arm
Rolls: 5@1 2@2 9@3; Total Hits: 65@1: (5, 1, 5, 3, 4)2@2: (2, 3)9@3: (5, 1, 3, 5, 3, 6, 1, 5, 4)DEF: 2 Inf
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Morale is low for the allies as their defensive missing streak continues :-(
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absolutely incredible isn’t it??? :? :lol: :-o
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**Japan 9
Purchase ($74)**
9 Inf ($27), 7 Arm ($62), 1 Bmr ($74)Combat
#1) Moscow (SBR)
w/ 3 Bmr Epl
Max damage to Moscow#2) Urals
1 Inf, 1 Arm vs 1 Inf
w/ 1 Inf Eve
w/ 1 Arm Yak
Taken without loss#3) Novosibirsk
3 Inf, 1 Art vs 1 Inf
w/ 2 Inf, 1 Art Eve
w/ 1 Inf Chi
Taken without loss#4) Kazakh S.S.R.
6 Inf, 1 Art, 9 Arm vs 2 Inf
w/ 3 Inf, 1 Art, 4 Arm Chi
w/ 2 Arm Nin
w/ 3 Inf Per
w/ 3 Arm Ind
Taken without loss#5) Caucasus
w/ 1 Inf Per
Walk In#6) Rhodesia & South Africa
w/ 1 Arm Eaf > Rho > Saf
Blitz#7) Sudan
w/ 1 Arm Trj
Walk In#8) Congo
w/ 1 Inf Eaf
Walk InNoncombat Moves
3 Bmr Mos > Ger
4 Ftr Epl > Ger
4 Ftr sz35 > Ita
2 Arm Eve > Kaz
2 Inf Yak > Eve
3 Inf Stc > Yak
2 Inf Bry > Stc
2 Arm Bry > Yak
2 Inf Nin > Chi
2 Inf Sui > Nin
4 Inf Man > Sui
2 Inf, 2 Arm Jap > Bry
2 Inf, 2 Arm Jap > Man
1 Inf Trj > Egy
2 Inf Per > Trj
5 Inf Ind > Per
2 Arm Bur > Per
2 Inf, 2 Arm Sum > Bur via Fleet sz35 > sz37
1 Trn sz34 > sz38Mobilize
3 Inf, 4 Arm, 1 Bmr - Jap
3 Inf, 1 Arm - Sum
3 Inf - Ind
2 Arm - BurCollect
$68 + $15 = $83 -
I’ll be going on vacation for about a week starting tomorrow.





