TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 fighter moved from India to Rostov 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 fighters placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French 1 fighter moved from 94 Sea Zone to Rostov Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :