Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Romania 2 artilleries moved from Germany to Poland 2 infantry moved from Norway to Finland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 5 armour and 2 mech_infantrys moved from France to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery and 6 mech_infantrys placed in Germany 1 carrier, 1 destroyer and 1 transport placed in 108 Sea Zone 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :