Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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Sea Zone 34
DEF: 41 Subs
Rolls: 41@1; Total Hits: 941@1: (4, 4, 1, 5, 4, 1, 6, 2, 5, 1, 1, 3, 4, 6, 3, 1, 3, 4, 4, 1, 5, 1, 2, 4, 2, 5, 5, 4, 6, 1, 2, 4, 4, 2, 3, 2, 3, 2, 3, 1, 2) -
9 Subs lost
Sea Zone 34 Attackers
13 Sub:
Rolls: 13@3; Total Hits: 413@3: (6, 5, 4, 4, 4, 6, 2, 6, 4, 1, 1, 2, 6)68 Ftr:
Rolls: 68@4; Total Hits: 4368@4: (6, 6, 2, 4, 6, 1, 2, 5, 3, 1, 2, 6, 3, 5, 1, 2, 6, 2, 2, 4, 6, 5, 1, 6, 1, 1, 3, 1, 1, 4, 6, 6, 4, 2, 3, 3, 2, 4, 2, 5, 5, 4, 4, 2, 3, 4, 3, 2, 6, 4, 5, 6, 3, 6, 5, 3, 6, 2, 4, 6, 6, 4, 5, 3, 5, 2, 6, 1)42 Bmr:
42@4: -
I can’t see how many hits my Bombers got can you?
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Oh, I did not roll them…
42 Bmr:
Rolls: 42@4; Total Hits: 3042@4: (1, 3, 4, 2, 4, 6, 5, 1, 1, 6, 4, 2, 5, 4, 2, 3, 5, 2, 1, 5, 1, 6, 4, 5, 3, 2, 2, 2, 4, 6, 6, 4, 3, 4, 6, 6, 3, 4, 1, 3, 3, 4) -
12 bombers missed so I’ll roll their 2nd die
12 Bmr:
Rolls: 12@4; Total Hits: 712@4: (4, 5, 1, 1, 6, 2, 5, 5, 1, 6, 4, 4) -
4 hits I assume you will take to your subs.
please choose the 80 casualties that cannot be subs.
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biggest naval battle of all time? are we having fun yet??? :lol: :-o
yeah uk sub and 3 us subs die and then 12 bat hits, 5 uk des, 7 us des, 7 cru, 10 uk ftr, 14 uk acc, 16 us ftr, 9 us acc
rock and roll baby, let’s see some SCATHING defense!!!
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big battle but might not be more than 1 round…
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Sea Zone 34
DEF: 12 DD, 42 AC, 7 CA, 66 Ftr, 12 BB
Rolls: 54@2 7@3 78@4; Total Hits: 7554@2: (2, 1, 1, 5, 2, 5, 2, 6, 3, 5, 1, 5, 5, 2, 5, 1, 2, 5, 4, 3, 3, 4, 3, 5, 3, 6, 6, 4, 1, 6, 1, 2, 1, 2, 1, 3, 1, 2, 2, 3, 1, 3, 2, 5, 4, 6, 6, 5, 4, 4, 2, 1, 1, 4)7@3: (5, 3, 4, 4, 1, 4, 4)78@4: (2, 5, 5, 3, 5, 1, 3, 1, 3, 6, 1, 5, 1, 6, 3, 6, 5, 1, 4, 3, 2, 4, 3, 6, 3, 5, 3, 1, 6, 6, 5, 2, 5, 4, 4, 4, 5, 1, 4, 1, 6, 4, 6, 6, 4, 2, 6, 2, 3, 3, 4, 5, 1, 1, 5, 3, 6, 1, 4, 5, 1, 2, 6, 5, 5, 4, 3, 3, 4, 6, 4, 3, 4, 3, 3, 1, 5, 2) -
lose 13 Sub, 62 Ftr
Let’s see what’s left…
ATK: 6 Ftr, 42 Bmr
DEF: 19 AC, 40 Ftr, 12 BB*
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84 hits each in round 1, cool
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i see i did the casualties wrong, was supposed to lose one more fighter and 1 less acc so all could land… :|
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oh well, won’t matter much
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lra can move two spaces to land right? :-P
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that’s a simple enough change. I think I’ll be retreating either way.
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yeah lose one more ftr, one less acc whether you retreat or not.
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hard decision but I’m going to go 1 more round, gotta do what I can while the BB are damaged.
Sea Zone 34
ATK: 6 Ftr
Rolls: 6@4; Total Hits: 26@4: (5, 6, 1, 2, 5, 6)42 Bmr
Rolls: 42@4; Total Hits: 2642@4: (1, 6, 4, 1, 1, 6, 3, 3, 1, 5, 5, 1, 4, 2, 5, 1, 4, 5, 1, 4, 1, 3, 2, 6, 2, 6, 6, 2, 2, 5, 2, 2, 4, 6, 3, 4, 5, 5, 6, 5, 4, 5)DEF: 19 AC, 40 Ftr, 12 BB*
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so far not a good 2nd round…
16 Bmr:
Rolls: 16@4; Total Hits: 1416@4: (1, 4, 3, 3, 4, 2, 4, 3, 4, 1, 3, 6, 5, 4, 1, 3) -
turned out okay…
42 casualties to take?
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Sorry defense was wrong 20 AC, 39 Ftr
lets see if I have anything left
DEF: 20 AC, 39 Ftr, 12 BB*
Rolls: 20@2 51@4; Total Hits: 4520@2: (3, 2, 4, 1, 5, 3, 3, 2, 2, 4, 2, 5, 5, 1, 2, 1, 6, 3, 4, 1)51@4: (2, 5, 5, 1, 4, 3, 6, 3, 5, 1, 1, 1, 3, 4, 2, 1, 6, 5, 2, 2, 3, 4, 1, 1, 4, 3, 1, 4, 6, 5, 5, 1, 3, 3, 1, 1, 6, 6, 4, 4, 1, 4, 5, 3, 1, 6, 4, 1, 5, 5, 3)





