Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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man those infantry defended well!
finland cwlo 3 inf
NC
z2 - sub (z4)
rus - 2 inf (arc), inf (bel), 2 inf (nov)
cau - 2 inf (kaz)
fin - AA (kar)
ura - inf (eve)
eve - inf (yak)
yak - 2 inf (far), 2 inf (stc)
stc - 3 inf (bry)place 3 inf, art (cau)
place 4 inf (rus)collect 33, 33 and 1 researcher on hand
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too tired, will have to finish tomorrow - nice G1 except for z12!
I was thinking more like bad G1 because of z12, and Bst; but it definitely could have been worse; and Finland makes me feel a little better :-D
I am not sure when I’ll get to UKs turn, I’m starting to get busy with the addition of holiday/family events added to my schedule. I know I will not have time today, hopefully I will sometime tomorrow. Just in case it takes me longer than I think. Have a MERRY CHRISTMAS. Just kidding it shouldn’t take me any longer than this weekend.
Cordially
Mike -
Don’t do the UK!!
:-)
No problem my posts will slow down over the holidays so no worries.
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Don’t do the UK!!
:-)
Ahhh! Good Idea
**Japan 1
Purchase ($17)**
1 Inf ($3), 2 Trn ($17)Combat
#1) Sea Zone 50
1 BB, 2 Trn (1 Inf, 1 Arm) vs 1 DD, 1 Trn
w/ 1 BB sz61
w/ 1 Trn sz 62#2) Philippines
1 Inf, 1 Arm vs 2 Inf
w/ 1 Inf Oki & 1 Arm Jap via Trn sz62#3) Buryatia (mt)
w/ 1 Inf Man#4) Sumatra (mt)
w/ 2 Inf Car#5) Borneo (mt)
w/ 1 Inf Car#6) Sea Zone 35
2 Ftr vs 1 DD, 1 Trn
w/ 2 Ftr sz61#7) Yun
2 Inf, 2 Ftr vs 1 Inf, 1 Ftr
w/ 2 Inf Fic
w/ 1 Ftr Man
w/ 1 Ftr For#8) Kwangtung
1 Inf, 1 Art, 1 CA vs 1 Inf
w/ 1 Inf, 1 Art, 1 CA sz61#9) Sea Zone 56
2 Ftr vs 1 DD, 1 Trn
w/ 2 Ftr sz57#10) Sea Zone 53
1 DD, 2 Ftr vs 1 BB
w/ 2 Ftr sz57
w/ 1 DD sz51#11) Hupei
3 Inf vs 1 Inf
w/ 3 Inf Kia#12) Suiyuan
2 Inf, 1 Ftr vs 1 Inf
w/ 2 Inf Man
w/ 1 Ftr Jap -
Sea Zone 50
ATK: 1 BB, 1 Trn (1 Inf, 1 Arm)
Rolls: 1@4; Total Hits: 11@4: (2)
DEF: 1 DD, 1 Trn
Rolls: 1@2; Total Hits: 01@2: (3)
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Philippines
ATK: 1 Inf, 1 Arm
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
DEF: 2 Inf
Rolls: 2@2; Total Hits: 22@2: (1, 1)
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Sea Zone 35
ATK: 2 Ftr
Rolls: 2@3; Total Hits: 02@3: (5, 4)
DEF: 1 DD, 1 Trn
Rolls: 1@2; Total Hits: 01@2: (5)
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Sea Zone 35: Round 2
ATK: 2 Ftr
Rolls: 2@3; Total Hits: 12@3: (3, 6)
DEF: 1 DD, 1 Trn
Rolls: 1@2; Total Hits: 11@2: (2)
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Yunnan
ATK: 2 Inf, 2 Ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (6, 3)
DEF: 1 Inf, 1 Ftr
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)
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Yunnan: Round 2
ATK: 2 Inf, 2 Ftr
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 6)2@3: (3, 1)
DEF: 1 Ftr
Rolls: 1@4; Total Hits: 11@4: (2)
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Kwangtung
ATK 1 Inf, 1 Art, 1 CA
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 5)1@3: (5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Sea Zone 56
ATK: 2 Ftr
Rolls: 2@3; Total Hits: 02@3: (6, 6)
DEF: 1 DD, 1 Trn
Rolls: 1@2; Total Hits: 01@2: (3)
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Sea Zone 56: Round 2
ATK: 2 Ftr
Rolls: 2@3; Total Hits: 12@3: (5, 2)
DEF: 1 DD, 1 Trn
Rolls: 1@2; Total Hits: 01@2: (5)
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Sea Zone 53
ATK: 1 DD, 2 Ftr
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (4, 6)
DEF: 1 BB
Rolls: 1@4; Total Hits: 01@4: (5)
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Sea Zone 53: Round 2
ATK: 1 DD, 2 Ftr
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (4, 4)
DEF: 1 BB
Rolls: 1@4; Total Hits: 01@4: (6)
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Sea Zone 53: Round 3
ATK: 1 DD, 2 Ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (3, 4)
DEF: 1 BB
Rolls: 1@4; Total Hits: 11@4: (2)
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Hupei
ATK: 3 Inf
Rolls: 3@1; Total Hits: 13@1: (6, 1, 6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Suiyuan
ATK: 2 Inf, 1 Ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
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**Japan 1
Purchase ($17)**
1 Inf ($3), 2 Trn ($17)Combat
#1) Sea Zone 50
1 BB, 2 Trn (1 Inf, 1 Arm) vs 1 DD, 1 Trn
w/ 1 BB sz61
w/ 1 Trn sz 62
Cleared without loss#2) Philippines
1 Inf, 1 Arm vs 2 Inf
w/ 1 Inf Oki & 1 Arm Jap via Trn sz62
TOTAL ANNIHILATION#3) Buryatia (mt)
w/ 1 Inf Man
Walk In#4) Sumatra (mt)
w/ 2 Inf Car
Walk In#5) Borneo (mt)
w/ 1 Inf Car
Walk In#6) Sea Zone 35
2 Ftr vs 1 DD, 1 Trn
w/ 2 Ftr sz61
Cleared with 1 Ftr#7) Yun
2 Inf, 2 Ftr vs 1 Inf, 1 Ftr
w/ 2 Inf Fic
w/ 1 Ftr Man
w/ 1 Ftr For
Taken with 1 Inf, 2 Ftr#8) Kwangtung
1 Inf, 1 Art, 1 CA vs 1 Inf
w/ 1 Inf, 1 Art, 1 CA sz61
Taken with 1 Art#9) Sea Zone 56
2 Ftr vs 1 DD, 1 Trn
w/ 2 Ftr sz57
Cleared with 2 Ftr#10) Sea Zone 53
1 DD, 2 Ftr vs 1 BB
w/ 2 Ftr sz57
w/ 1 DD sz51
Cleared with 2 Ftr#11) Hupei
3 Inf vs 1 Inf
w/ 3 Inf Kia
Taken without loss#12) Suiyuan
2 Inf, 1 Ftr vs 1 Inf
w/ 2 Inf Man
w/ 1 Ftr Jap
Taken without loss -
Going through my Battlemap I noticed after all my results I still have 1 battle left unresolved. At first I intended the Trn w/ 2 Inf to go to Philippines, but I eventually changed my mind. (There was a 2 Trn in the Combat Moves section for SZ50 which I corrected to a 1 when I rolled the battle). I didn’t notice at the time but I forgot to type up the battle that my Trn with 2 Inf was going. I had intended for there to be a battle in Burma with the 2 Inf on the Trn and 1 Inf from Fic. If you will allow it I will roll the battle, if not, I completely understand. Please let me know your decision.
Thanks
Mike