Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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Noncombat Moves
21 Ftr Wca > Ala
38 Bmr Ger > Ala
1 Bmr Ind > Ala
4 DD, 10 Ftr, 8 AC sz53 > sz57
1 AA Ala > Iwo via 1 Trn sz64 > sz59
3 DD, 13 AC sz64 > sz59
8 Ftr Iwo > sz59
8 Trn sz64 > sz62
6 Inf Jap > sz62 (German Trn)
22 Sub sz53 > sz48
3 Ftr sz53 > Ind
2 Ftr sz36 > Ind
10 Arm Egy > Eaf
1 AA Sud > Eaf
1 Inf Cng > Eaf
1 Inf Sud > Eaf
2 Inf Egy > Sud
1 Inf, 1 Art, 1 AA Feq > SudMobilize
1 Arm, 1 AA - Ala
3 Ftr - Ind
3 Inf - Man
8 Inf - JapCollect
$67 + $15 = $82 -
wow, the axis tech rise has been epic. took about 10-15 rounds for Germany/Japan to get 13 techs. ouch.
UK59 - with 50 buys 6 rpr to fra (4), 12 inf, 2 arm (46)
CM
aus (arm) - inf, bom (wus)
nwe (inf) - inf, bom (gbr), 5 ftr (fra)
fin (inf) - inf, bom (gbr), 5 ftr (fra)
cau (inf) - inf, bom (fra)combat:
aus - inf, hb vs. arm
Rolls: 1@1 2@4; Total Hits: 01@1: (2)2@4: (6, 6)
Rolls: 1@3; Total Hits: 11@3: (3)
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that is the second time aus held to a heavy bomber attack… geez
rockets i forgot to type
to ita from gbr
Rolls: 1@6; Total Hits: 11@6: (2)
to ger from nwy
Rolls: 1@6; Total Hits: 11@6: (3)
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nwe - inf, 5 ftr, hb vs. inf
Rolls: 1@1 5@3 2@4; Total Hits: 41@1: (2)5@3: (6, 3, 3, 4, 4)2@4: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
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nwe twol
fin - inf, 5 ftr, hb vs. inf
Rolls: 1@1 5@3 2@4; Total Hits: 61@1: (5)5@3: (4, 1, 1, 2, 1)2@4: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
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fin twol
cau - inf, hb vs. inf
Rolls: 1@1 2@4; Total Hits: 11@1: (2)2@4: (1, 6)
Rolls: 1@2; Total Hits: 11@2: (2)
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cau hwlo inf
NC
fra - 5 ftr, bom (fin), 5 ftr, bom (nwe)
nze - bom (aus)
mad - 3 inf, AA (saf), 2 bom (gbr), bom (cau)
z29 - all UK fleetplace 6 inf, 2 arm (fra)
place 6 inf (gbr)collect 35 + war bonds @:
war bonds:
Rolls: 1@6; Total Hits: 11@6: (5)
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Italy 59
Research
Rolling 1d6:
(3)Purchase ($18)
Repair Italy ($2), 3 Arm ($17), $1 SavedNo Combat
Noncombat Moves
2 Arm Ita > Ger
2 Inf Blk > Ger
1 Inf Egy > LibMobilize
3 Arm - ItaCollect
$12 + $5 NOs + $1 Saved = $18 -
wow, the axis tech rise has been epic. took about 10-15 rounds for Germany/Japan to get 13 techs. ouch.
Japan bought their first researcher on their 36th turn… that was 23 turns ago.
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I just had crappy tech luck when I started… Germany got the 2nd Axis tech of the game on turn 47 after 31 Tech rolls :-o
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yeah 23 rounds ago you unfortunately dipped your toe into the tech waters and RUINED my whole strategy (thought we were playing a tech vs no tech game :wink:)
USA59 - with 55 buys 16 inf, AA, save 1
CM
aus (arm that just wont die!) - inf, bom (wus)
combat:
aus - inf, hb vs. arm
Rolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (3, 4)
Rolls: 1@3; Total Hits: 11@3: (3)
die you freaking Jap arm, you’ve cost me way too much already!
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that arm was legendary. cost me 3 infantry at least plus 4 ipc a turn swing for several turns.
NC
z29 - all fleet
mad - 13 inf, 5 art, 2 bom (saf), 3 bom (gbr), 2 bom (eus), bom (wus)
nze - bom (aus)
fra - 36 ftr (gbr)
wus - 7 inf, 7 arm (eus), 15 ftr (gbr), ftr, 2 bom (eus), 3 bom (gbr), 2 bom (saf)
gbr - ftr (eus)
wca - inf (wus)
eca - inf, AA (eus)place 12 inf (wus)
place 4 inf, AA (eus)collect 45 + war bonds @:
Rolls: 1@6; Total Hits: 11@6: (5)
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Germany had paid off the 6 damage last turn I just forgot to take it off the map.
**Germany 60
Purchase ($50)**
repair Germany ($2), 12 Art ($50)Combat
#1) France (rocket)
w/ 1 AA Epl#2) London (rocket)
w/ 1 AA Ger#3) Finland
1 Inf, 15 Bmr vs 1 Inf
w/ 1 Inf Kar
w/ 15 Bmr Ger#4) Northwest Europe
1 Inf, 65 Ftr vs 1 Inf
w/ 1 Inf, 65 Ftr Ger -
France (rocket)
Rolling 1d6:
(1)
London (rocket)
Rolling 1d6:
(3)
Finland
ATK: 1 Inf, 15 Bmr
Rolls: 30@4; Total Hits: 2030@4: (4, 6, 3, 2, 5, 4, 4, 2, 6, 4, 4, 5, 1, 4, 3, 2, 5, 2, 4, 6, 3, 2, 2, 3, 4, 6, 5, 1, 5, 5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
Northwest Europe
ATK: 1 Inf, 65 Ftr
Rolls: 30@4; Total Hits: 2130@4: (2, 4, 1, 3, 2, 4, 1, 4, 4, 4, 1, 3, 5, 5, 5, 6, 3, 6, 4, 3, 3, 6, 5, 5, 3, 5, 3, 3, 3, 2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
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round 60. :-D
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**Germany 60
Purchase ($50)**
repair Germany ($2), 12 Art ($50)Combat
#1) France (rocket)
w/ 1 AA Epl
1 damage total#2) London (rocket)
w/ 1 AA Ger
7 damage total#3) Finland
1 Inf, 15 Bmr vs 1 Inf
w/ 1 Inf Kar
w/ 15 Bmr Ger
Taken without loss#4) Northwest Europe
1 Inf, 65 Ftr vs 1 Inf
w/ 1 Inf, 65 Ftr Ger
Cleared with loss of 1 InfNoncombat Moves
15 Ftr Ger > Ita
1 AA Epl > Bel
10 Sub sz48 > sz38
1 DD, 6 AC, 7 BB, 3 Trn (w/ 6 Inf) sz62 > sz64
7 BB sz59 > sz64
4 AC sz36 > sz62
1 Trn sz59 > sz62Mobilize
12 Art - GerCollect
$36 + $10 = $46 + WBWar Bonds:
Rolling 1d6:
(4) -
Collect
$46 + $4 = $50 -
**Japan 60
Research**
Rolling 2d6:
(2, 2)Purchase ($82)
2 Researchers ($10)