Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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ooh i guess my guys picked the right time to fight…
axis will keep the planes
defense
Rolls: 4@2 1@3 2@4; Total Hits: 24@2: (5, 6, 5, 4)1@3: (2)2@4: (2, 5) -
ukr 2
Rolls: 3@1 5@3; Total Hits: 43@1: (6, 6, 1)5@3: (2, 6, 4, 3, 1)
Rolls: 2@4; Total Hits: 12@4: (1, 6) -
ukr cwlo 3 inf
NC
uhh now that i’m doing the wrap-up here, I see i didn’t list the euk battle in my combat moves, i only did it on my map… i brought 3 inf from russia to euk.
i’ll proceed as if you are ok with the battle. if you are not let me know and I can adjust my NC moves accordingly…
NC
epl - inf (bel)
arc - 8 inf (bel), 5 inf (rus)
rus - 2 ftr (ukr)
ura - 3 inf (eve)place 4 inf (cau)
place 2 inf, 2 arm (rus)war bonds
Rolls: 1@6; Total Hits: 11@6: (5) -
collect 23 + 5 bonds = 28 and 1 researcher on hand
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I see I left a big hole in Epl for your tanks to slide through and take out half my airforce… shame on me.
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**Japan 4
Purchase ($66)**
8 Inf ($24), 2 Arm ($34), 1 DD ($42), 2 Bmr ($66)Combat
#1) Evenki National Okrug
w/ 1 Inf Yak
Walk In#2) Novosibirsk
w/ 1 Inf Chi
Walk In#3) Kazakh S.S.R.
w/ 1 Inf Chi
Walk InNoncombat Moves
3 Inf, 1 Art Stc > Yak
2 Inf Bry > Stc
2 Arm Bry > Yak
2 Inf, 1 Art, 1 Ftr Yun > Sik
1 Bmr Jap > Sik
1 Inf, 1 Arm Fic > Bur
2 Inf, 1 Arm, 1 AA Jap > Fic
1 Inf, 1 Arm Wak > Man
2 Inf Jap > Man
1 Inf Sol > Phi
1 Inf Nze > Ngu
Fleet sz28 > sz32
Fleet sz46 > sz48
Fleet sz52 > sz62Mobilize
5 Inf, 2 Arm - Jap
1 DD - sz62
2 Inf - Bur
1 Inf, 2 Bmr - SumCollect
$56 + $15 NOs = $71 -
UK hires 1 researcher
Rolling 1:
(5) -
with 22 the UK buys des, ftr, save 4
CM
z16 (2 cru, bat) - 3 hb (trj), 3 ftr (bel)
egy () - blitz and back with arm (trj)
saf () - inf (cng)
blk () - arm (alg)combat:
z16 - 3 ftr, 3 hb vs. trn, 2 cru, bat (are they still indestructable and hitting at 100%?)
Rolls: 3@3 2@4 2@4 2@4; Total Hits: 43@3: (5, 1, 1)2@4: (5, 4)2@4: (2, 6)2@4: (6, 5)
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (1) -
still hittin pretty good… good thing i brought 3 fighters!
z16 cwlo 2 ftr
NC
z14 - ftr (z16), acc (z12)
trj - 3 hb (z16)
sud - inf, art (cng)
z12 - 2 des, acc, ftr (z6)place des (z6)
place ftr (gbr)collect 33 + 4 saved = 37 and 1 researcher on hand
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**Italy 4
Purchase ($12)**
4 Inf ($12)Combat
#1) Balkans
2 Inf, 1 Ftr vs 1 Arm
w/ 2 Inf Ita
w/ 1 Ftr Fra -
Balkans
ATK: 2 Inf, 1 Ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (1)DEF: 1 Arm
Rolls: 1@3; Total Hits: 01@3: (6) -
**Italy 4
Purchase ($12)**
4 Inf ($12)Combat
#1) Balkans
2 Inf, 1 Ftr vs 1 Arm
w/ 2 Inf Ita
w/ 1 Ftr Fra
Taken without lossNoncombat Moves
1 Ftr Blk > Ita
1 Inf Ita > Fra > NweMobilize
4 Inf - ItaCollect
$10 -
freakin weak UK tank :lol:
USA with 2 researchers on hand
Rolls: 2@6; Total Hits: 22@6: (6, 4) -
chart 2 breakthrough
Rolls: 1@5; Total Hits: 11@5: (5) -
US LRA, sweet! just what I need to try to fight back against the japanese Juggernaut!
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with 43 the usa buys 3 ftr, bom, save 1
CM
nwy (inf, arm, AA) - 2 inf (alg), inf, art (gbr), 2 ftr (bel)
alg (2 inf, art, arm) - 4 inf, ftr (alg), bom (eca), ftr (z14), ftr (z6), bom (wus), ftr (z27)
z8 (cru) - des (z12), ftr, bom (wus), ftr (z6)combat:
nwy - 3 inf, art, 2 ftr vs. inf, arm, AA
aa fire in nwy
Rolls: 2@1; Total Hits: 02@1: (3, 2) -
nwy round 1
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (1, 1)2@2: (4, 5)2@3: (5, 5)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
LOL - unassisted infantry do it all by themselves!
nwy cwlo inf
i see i made a couple errors in my typing. i meant lib not alg for this next battle. also, I have the bomber from wus going to the z8 battle NOT lib.
lib - 4 inf, 4 ftr, bom vs. 2 inf, art, arm
Rolls: 4@1 4@3 1@4; Total Hits: 24@1: (2, 2, 3, 4)4@3: (3, 4, 5, 4)1@4: (4)
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 3, 2)1@3: (5) -
my typical fighter hit rate - jets woulda got 'er done though! :-P
round 2 - 3 inf, 4 ftr, bom vs. art, arm
Rolls: 3@1 4@3 1@4; Total Hits: 23@1: (6, 2, 5)4@3: (6, 3, 4, 2)1@4: (6)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2) -
lib cwlo 2 inf
z8 - des, 2 ftr, bom vs. cru
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (2, 3)1@4: (3)
Rolls: 1@3; Total Hits: 01@3: (5)





