Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
-
Got the only one I didn’t want :(
-
**Japan 52
Purchase ($83)**
6 Researchers ($30), 3 Ftr ($60), 1 BB ($77), $6 SavedResearch
Improved ShipyardsCombat
#1) Sea Zone 46
22 Sub, 56 Ftr, 38 Bmr vs 41 Sub, 10 DD, 32 AC, 52 Ftr, 5 BB
w/ 22 Sub sz60
w/ 24 Ftr sz38
w/ 32 Ftr sz36
w/ 38 Bmr Jap -
Sea Zone 46
DEF: 41 Subs (first strike)
Rolls: 41@1; Total Hits: 741@1: (3, 3, 4, 6, 1, 5, 3, 6, 5, 2, 6, 4, 2, 6, 3, 4, 2, 3, 4, 5, 1, 2, 4, 5, 3, 4, 6, 3, 5, 4, 5, 1, 1, 3, 1, 2, 1, 4, 1, 6, 5) -
lose 7 Subs
Sea Zone 46
ATK: 15 Sub, 56 Ftr, 38 Bmr
Rolls: 15@2 56@3 38@4; Total Hits: 5615@2: (2, 3, 3, 4, 2, 5, 6, 6, 1, 2, 6, 2, 2, 5, 5)56@3: (3, 6, 2, 4, 2, 4, 5, 4, 5, 3, 1, 4, 3, 5, 3, 4, 1, 5, 6, 4, 1, 5, 3, 1, 6, 5, 6, 1, 6, 5, 5, 2, 4, 1, 5, 6, 5, 4, 3, 3, 1, 3, 1, 3, 2, 3, 6, 2, 2, 6, 6, 3, 5, 2, 3, 4)38@4: (1, 3, 4, 6, 1, 3, 1, 5, 4, 6, 4, 2, 4, 6, 5, 4, 3, 5, 1, 4, 1, 1, 5, 3, 6, 4, 5, 5, 6, 2, 2, 6, 4, 6, 6, 4, 3, 6)DEF: 41 Sub, 10 DD, 32 AC, 52 Ftr, 5 BB
-
please choose 56 casualties.
-
Lose 41 sub, 9 des (save UK des), UK acc, 5 hits absorbed to battleships.
-
only 6 hits can be to Subs. 50 hits came from planes without a DD
-
Yeah how embarrassing. And I thought I had my accs full.
UK sub and 5 us subs, 10 des, 32 acc, 3 ftr; 5 bat hits.
Musta been drunk when I made the move to 46…
:|
-
ok, this is what the map would look like after USA 51 - all fleet moves to z55 except subs to z46, all US fighters to the solomons. you can keep german tech and combat the same, change the buy however you wish. i was going to do this originally but then i got the crazy thought to go to 46 and with the screaming baby i forgot i couldn’t take the subs as casualties!
-
forgot i had improved US factories. use this map, placed 14 in eus and 3 in wus. 2 less infantry to eca, 2 more bombers in wca.
map.
-
**Germany 52
Purchase ($110)**
2 Researchers ($10), 4 repair Ger ($12), 3 Ftr ($42), 1 Bmr ($54), Save $56Research
Long Ranged AircraftCombat is the same
Noncombat
fleet goes to sz62
all bmrs stay in Europe
infantry movement is mostly the same
AA Fra > GerCollect
$42 + $15 NOs = $57 + $4 WB = $61 + $56 Saved = $117 -
**Japan 52
Research**
Rolling 2d6:
(2, 4) -
**Japan 52
Research**
FailedPurchase ($83)
1 Ftr ($10), 5 AC ($80), $3 SavedNo Combat
Noncombat Moves
10 Inf Lib > Alg
15 Arm Egy > Alg
5 Inf Egy > Lib
2 Inf Egy > Sud
1 Inf Trj > Egy
5 Arm Sud > Egy
2 Inf Per > Trj
1 AA Blk > Ger > Fra
1 AA Per > Cau > Mos > Arc
2 Inf Mos > Arc
1 Inf Cau > Mos
4 Arm Fic > Ind
4 Arm Jap > sz62
Fleet sz36 > sz62
10 Ftr Jap > sz62
22 Sub sz60 > sz51Mobilize
5 AC - sz62
1 Ftr - JapCollect
$66 + $15 + $3 Saved = $84 -
Germany picking up LRA as their sixth tech probably does me in pretty quick… :|
UK 52 - with 30 buys 7 inf, art, arm
CM
rkts:
to ger from nwy
to ita from gbrlet’s try aus again
aus (arm) - 2 inf, 2 bom (wca)
kar (inf) - inf (fin), 4 ftr, bom (gbr)
nwe (inf) - inf, 4 ftr, bom (gbr)combat:
rkts:
ger
Rolls: 1@6; Total Hits: 11@6: (1)
ita
Rolls: 1@6; Total Hits: 11@6: (3)kar - inf, 4 ftr, bom vs. inf
Rolls: 1@1 4@3 2@4; Total Hits: 51@1: (4)4@3: (1, 1, 2, 6)2@4: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (2)nwe - inf, 4 ftr, bom vs. inf
Rolls: 1@1 4@3 2@4; Total Hits: 31@1: (6)4@3: (2, 6, 6, 5)2@4: (4, 1)
Rolls: 1@2; Total Hits: 11@2: (1)aus - 2 inf, 2 bom vs. arm
Rolls: 2@1 4@4; Total Hits: 22@1: (6, 4)4@4: (5, 4, 5, 4)
Rolls: 1@3; Total Hits: 01@3: (5) -
Germany picking up LRA as their sixth tech probably does me in pretty quick… :|
Still not as bad as when Japan hits LRA.
-
nwe cwlo inf
kar cwlo inf
aus twol
1 damage to ger
3 damage to itaNC
no of course when J hits LRA it’s downhill fast.
NC
gbr - 4 ftr, bom (nwe), 4 ftr, bom (kar)
fin - 3 inf (nwy)
nze - 2 bom (aus)
wca - 4 bom (sol), 10 inf (wca)
z10 - 4 des, 6 acc (z20)
z56 - sub (z46)place 5 inf, art, arm (gbr)
place 2 inf (nwy)collect 25 + war bonds @:
war bonds:
Rolls: 1@6; Total Hits: 11@6: (5) -
map?
-
-
**Italy 52
Research**
Rolling 1d6:
(3) -
**Italy 52
Research**
FailedPurchase ($26)
3 repair ($3), 4 Inf ($15), 2 Arm ($25), $1 SavedNo Combat
Noncombat Moves
1 Inf Bel > Kar
1 Inf Epl > Ukr
2 Inf Epl > Bel
3 Inf Ita > Fra > Ger > Pol > EplMobilize
4 Inf, 2 Arm - ItaCollect
$14 + $10 NOs + $1 Saved = $25





