@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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Caroline Islands
ATK: 2 Inf, 24 Ftr
Rolls: 2@1 24@3; Total Hits: 142@1: (6, 6)24@3: (4, 4, 6, 6, 1, 1, 4, 3, 1, 4, 3, 2, 4, 1, 1, 4, 2, 3, 6, 2, 5, 3, 3, 1)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Sudan
ATK: 4 Inf
Rolls: 4@1; Total Hits: 04@1: (2, 2, 5, 2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Sudan: Round 2
ATK: 4 Inf
Rolls: 4@1; Total Hits: 14@1: (1, 6, 2, 3)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Belgian Congo
ATK: 1 Inf, 1 Bmr
Rolls: 1@1 1@4; Total Hits: 01@1: (4)1@4: (6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Belgian Congo: Round 2
ATK: 1 Inf, 1 Bmr
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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**Japan 46
Research (2)**
FailedPurchase ($78)
Repair India ($5), 5 Inf ($20), 1 Art ($24), 1 DD ($32), 1 Ftr ($42), 3 Bmr ($78)Combat
#1) Iwo Jima
2 Inf, 15 Bmr vs 1 Inf
w/ 2 Inf sz59
w/ 15 Bmr Jap
Taken without loss#2) Okinawa (mt)
w/ 1 Inf sz60
Taken without loss#3) Caroline Islands
2 Inf, 24 Ftr vs 1 Inf
w/ 2 Inf, 24 Ftr sz51
Taken without loss#4) Sudan
4 Inf vs 1 Inf
w/ 4 Inf Eaf
Taken without loss#5) Belgian Congo
1 Inf, 1 Bmr vs 1 Inf
w/ 1 Inf Rho
w/ 1 Bmr Eaf
Taken without loss#6) Libya (mt)
w/ 30 Inf, 38 Arm, 1 AA Egy
Taken without lossNoncombat Moves
1 AA Eaf > Sud
1 Inf Rho > Eaf
3 Inf, 1 AA Saf > Rho
1 Bmr Cng > Ind
1 Arm, 1 AA Per > Ind
1 Inf, 1 AA Ind > Bur
3 Ftr Hup > Ind
3 Bmr Jap > Ind
1 Inf Cau > Mos > Bel
1 AA Mos > Arc
15 Bmr Iwo > Jap
3 Ftr sz50 > Sum
4 Ftr sz50 > Aus
11 Ftr + all boats sz50 > sz51
7 Ftr Jap > sz51Mobilize
2 Inf, 1 Art Ind
3 Inf - Sum
1 DD - sz38
1 Ftr, 3 Bmr - JapCollect
$65 + $15 = $80 -
bump
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sorry for the delay, trying to find enough time to sit down and analyze this complicated game fully…
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I completely understand, there’s a lot to look at in this game. :-D
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UK46 - with 61 buys 10 trn, save 1
CM
rockets:
to ger from gbr
to kar from nwy
nwe (2 inf) - 2 inf, 8 ftr (alg) offload in z7, bombard with bat
z38 (des) - 2 hb (mad)
saf () - inf, hb (mad)
egy () - inf, hb (alg)
kar (inf) - inf, hb (fin)
bst (inf) - inf, hb (fin)
cng (inf) - inf, hb (alg), hb (mad)combat:
kar rkt dmg
Rolls: 1@6; Total Hits: 11@6: (4)
ger rkt dmg
Rolls: 1@6; Total Hits: 11@6: (3)
nwe - 2 inf, 8 ftr, bat vs. 2 inf
Rolls: 2@1 8@3 1@4; Total Hits: 42@1: (3, 3)8@3: (6, 3, 4, 1, 4, 2, 4, 6)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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4 dmg to kar
3 dmg to ger
nwe twlo infz38 - 2 hb vs. des
Rolls: 2@4 2@4; Total Hits: 22@4: (1, 2)2@4: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
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z38 cwol
kar - inf, hb vs. inf
Rolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (2, 3)
Rolls: 1@2; Total Hits: 01@2: (3)
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kar cwol
bst - inf, hb vs. inf
Rolls: 1@1 2@4; Total Hits: 21@1: (2)2@4: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
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bst cwlo inf
cng - inf, 2 hb vs. inf
Rolls: 1@1 2@4 2@4; Total Hits: 41@1: (5)2@4: (4, 3)2@4: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
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cng cwol
NC
gbr - hb (saf), 2 hb (cng), hb (kar), hb (bst), 5 inf, art (alg)
wus - inf (wca)
feq - 10 inf, art, arm (waf), hb (egy), 2 hb (z38)
nwy - 29 inf, art, 2 AA (fin)
z7 - all z12 fleet, 4 ftr (nwe) to 2 UK acc
z12 - 4 ftr (nwe)place 10 trn (z7)
war bonds:
Rolls: 1@6; Total Hits: 11@6: (6)
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collect 31 + 6 wb = 37, has 38
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**Italy 46
Purchase ($19)**
Repair Italy ($6), 4 Inf ($18), $1 SavedCombat
#1) Northwest Europe
2 Inf, 2 Ftr vs 1 Inf
w/ 2 Inf, 2 Ftr Ger#2) South Africa
4 Inf vs 1 Inf
w/ 4 Inf Rho#3) Lenningrad
1 Inf, 1 Ftr vs 1 Inf
w/ 1 Inf Bel
w/ 1 Ftr Mos -
Northwest Europe
ATK: 2 Inf, 2 Ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 1)2@3: (4, 6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
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South Africa
ATK: 4 Inf
Rolls: 4@1; Total Hits: 04@1: (3, 6, 3, 5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
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South Africa: Round 2
ATK: 4 Inf
Rolls: 4@1; Total Hits: 04@1: (5, 6, 6, 4)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (5)