Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
-
**Japan 3
Purchase ($65)**
6 Inf ($18), 1 Arm ($23), 1 Bmr ($35), 2 IC ($65)Combat
#1) Yakut (mt)
w/ 1 Inf Far
Walk In#2) Stanovoy Range (mt)
w/ 3 Inf, 1 Art Bry
Walk In#3) Chinghai
6 Inf, 3 Ftr vs 1 Inf
w/ 3 Inf Nin
w/ 3 Inf Sik
w/ 1 Ftr Hup
w/ 2 Ftr Fic
Taken with loss of 1 Inf#4) South Africa (mt)
w/ 1 Inf Mad
Walk In#5) New Zealand (mt)
w/ 1 Inf Aus via Trn sz39
Walk In#6) Solomon Islands
w/ 1 Ind Ngu via Trn sz48
Walk In#7) Wake Island
1 Inf, 1 Arm, 1 Ftr vs 1 Inf
w/ 1 Inf, 1 Arm Jap
w/ 1 Ftr sz62
Taken without lossNoncombat Moves
2 Ftr Chi > Sik
1 Ftr Chi > Yun
2 Inf, 1 Art Fuk > Yun
1 Inf, 1 Arm Jap > Fic
2 Inf, 2 Arm Jap > Bry via Trn sz61 & sz50
1 AC sz62 > sz52
1 CA sz50 > sz52
1 Ftr Wak > sz52
2 Ftr, 1 AC, 1 BB sz39 > sz46
2 Ftr, 1 AC sz32 > sz28Mobilize
6 Inf, 1 Arm, 1 Bmr - Jap
1 IC - Burma
1 IC - East IndiesCollect
$51 + $15 NOs = $66 -
UK with 1 researcher on hand
Rolls: 1@6; Total Hits: 11@6: (6)
-
that’s 4 in a row!
-
was wondering why the US looked so weak, i didn’t place the two fighters in the eus on US2, will correct on this map.
hmmm almost every tech useful to the UK
going to go chart 2
Rolling 1:
(6) -
that’s the best of 2 dice heavies right?
-
i am stuck on six!! :lol: yeah best of two dice. two-hit heavies were way too powerful
-
with 28 the UK buys acc, ftr, save 4
CM
alg (inf) - inf, arm (gbr), bombard with cru (z12)
saf (inf) - inf (z22), hb (cng)
egy (mt) - blitz and back to trj with arm (trj)
z15 (2 cru, bat, trn) - 2 subs (z13), 3 hb (gbr)combat:
alg - inf, arm, cru vs. inf
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 1@2:
-
let’s try that again
alg - inf, arm, cru vs. inf
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
-
well well
arm vs. inf to the death - for the italian NO!
Rolls: 10@3; Total Hits: 610@3: (3, 2, 3, 5, 2, 1, 5, 3, 5, 5)
Rolls: 10@2; Total Hits: 310@2: (6, 1, 5, 1, 5, 6, 4, 4, 3, 1)
-
alg cwlo inf
saf - inf, hb vs. inf
Rolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
-
saf cwlo inf, not taken
z15 - 2 subs, 3 hb vs. 2 cru, bat
two sneak attack subs
Rolls: 2@2; Total Hits: 02@2: (4, 6)
-
3 heavy bombers
Rolls: 2@4 2@4 2@4; Total Hits: 22@4: (6, 5)2@4: (3, 2)2@4: (5, 5)
defense
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (3)
-
Ouch
-
absolutely freaking incredible
i get one hit in on your battleship and you sink two subs and down a bomber - that is one of the most phenomenally lucky rolls I have EVER seen… the chances of that are… hmmmm let’s see
0.67 * 0.67 * 0.9 * 0.1 * 0.1 * 0.5 * 0.5 * 0.67 = 0.067%
that means you had a roughly 1 in 1500 chance of that result… that is pretty darn lucky. well, the italian fleet lives to see another day, completely intact. it’s a miracle!!! :lol: sometimes all you can do is just scratch your head…
NC
bel - 3 ftr (trj)
trj - hb (saf)
z27 - des (z22)
z6 - 2 des, acc (z12) with american fighter aboardplace ftr, acc (z6)
collect 23 + 4 saved = 27 on hand
-
not sure if that map’s correct, use this one.
-
The odds are actually about 0.254% (there are 5 different units you can get your 1 hit with and you have to take the sum of all the probabilities).
Nonetheless that one will go into my memory as one of the worse rolls I’ve seen, not the worst, but I haven’t seen many that bad. Lucky break for Italy.
-
Did you mean to leave your 3 land units in the Congo? If not you may move them any time before you do the US turn, Italy doesn’t have too much to do.
-
**Italy 3
Purchase ($15)**
5 Inf ($15)Combat
#1) Ukraine
2 Inf, 1 Arm, 1 CA, 1 BB vs 2 Inf
w/ 2 Inf Ita
w/ 1 Arm Pol
w/ Fleet sz15 -
Ukraine
ATK: 2 Inf, 1 Arm, 1 CA, 1 BB
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 5)2@3: (3, 4)1@4: (3)
DEF: 2 Inf
Rolls: 2@2; Total Hits: 02@2: (4, 5)
-
let the snowball effect begin… :-P