Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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collect 54 + 2 saved + 4 bonds, has 60
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**Italy 28
Purchase ($22)**
4 Inf ($12), 2 Art ($20), $2 SavedCombat
#1) Egypt
w/ 1 Inf Lib
Walk InNoncombat Moves
7 Trn sz12 > sz6
5 Inf, 1 Arm Ita > FraMobilize
4 Inf, 2 Art - ItaCollect
$12 + $10 NOs + $2 Saved = $24 -
USA has 2 researchers, hires 2 more
Rolls: 4@6; Total Hits: 44@6: (2, 5, 1, 5)
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USA has 2 researchers, hires 2 more
Trying to get every tech before the end of the game? :lol:
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with 50 the USA buys 5 ftr
CM
jpn (countless hordes) - 4 inf, 2 art (phi), bombard with 6 bat
egy (inf) - inf, 3 ftr, hb (sud)combat:
jpn - 4 inf, 2 adv art, 6 bat
Rolls: 6@2 6@4; Total Hits: 86@2: (3, 2, 4, 6, 4, 1)6@4: (2, 3, 2, 2, 2, 4)
and this time YOU WIN! :-D
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forgot to note china gets an infantry for her three territories - stop wiping out my poor chinese, how are they ever supposed to mount a large force to liberate the rest of their country?? :lol:
japan held with loss of 8 inf
egy - inf, 3 ftr, hb vs. inf
Rolls: 1@1 3@3 2@4; Total Hits: 41@1: (1)3@3: (2, 6, 5)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
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egy cwol
NC
rest of US fleet to z62
man - 16 inf, 2 art, 7 arm, AA (phi), 5 ftr (wus), 9 ftr (z38)
z62 - 3 ftr (z38), 9 ftr (sud)
z46 - 4 subs (z49)
sud - ftr, bom (egy)
z38 - 2 ftr (egy)
eca - 4 inf, 4 art, 4 arm (wca)place 5 ftr (wus)
collect 55, has 55 and 4 researchers
China places inf in Man
map…
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sure was a nice first bombardment roll, but wow could it have been amazing huh? there were 4 twos in the battleship roll that coulda been in the inf/art roll. that could have been an 11/12 roll!!!
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sure was a nice first bombardment roll, but wow could it have been amazing huh? there were 4 twos in the battleship roll that coulda been in the inf/art roll. that could have been an 11/12 roll!!!
My first one went well too… just wait for the next 2 rounds :-P
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**Germany 29
Purchase ($62)**
4 Inf ($12), 7 Art ($40), 1 BB ($60), $2 SavedCombat
#1) London
7 Inf, 7 Art, 14 BB vs 59 Inf
w/ 5 Inf, 7 Art Ger via 7 Trn
w/ 2 Inf Fra via 1 Trn
w/ 14 BB sz6 -
London: Round 8
ATK: 7 Inf, 7 Art, 14 BB
Rolls: 14@2 14@4; Total Hits: 1814@2: (4, 5, 1, 2, 4, 3, 2, 2, 1, 1, 4, 1, 2, 2)14@4: (3, 1, 5, 5, 1, 4, 3, 5, 2, 5, 4, 2, 1, 5)
DEF: 59 Inf
Rolls: 59@2; Total Hits: 2359@2: (2, 6, 1, 5, 5, 2, 1, 3, 5, 2, 5, 5, 3, 2, 5, 5, 3, 2, 6, 1, 6, 6, 5, 2, 5, 6, 1, 3, 2, 2, 2, 3, 2, 2, 2, 6, 4, 2, 2, 2, 4, 6, 6, 1, 2, 4, 5, 4, 6, 4, 5, 5, 4, 4, 1, 3, 4, 2, 5)
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NICE!!! :x
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My BB are still hitting below expected value. :-P
**Germany 29
Purchase ($62)**
4 Inf ($12), 7 Art ($40), 1 BB ($60), $2 SavedCombat
#1) London
7 Inf, 7 Art, 14 BB vs 59 Inf
w/ 5 Inf, 7 Art Ger via 7 Trn
w/ 2 Inf Fra via 1 Trn
w/ 14 BB sz6
Held with loss of 18 InfNoncombat Moves
8 Inf Fra > Ger
7 Inf Nwe & 7 Arm Nwy >> sz6 (Italian Trn)
Fleet sz12 > sz6Mobilize
3 Inf, 7 Art - Ger
1 Inf - Nwy
1 BB - sz6Collect
$62 + $2 Saved -
russia does nothing, proceed with J
please remove your DEAD troops from the soil of england… :-P
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**Japan 29
Purchase ($45)**
2 Repair Japan ($2), 11 Inf ($35), 1 Ftr ($45)Combat
#1) Buryatia
1 Inf, 15 Ftr vs 1 Inf
w/ 1 Inf Stc
w/ 15 Ftr Jap#2) Kiangsu
1 Inf, 5 Bmr vs 1 Inf
w/ 1 Inf Sui
w/ 5 Bmr Chi#3) Fukien
1 Inf, 5 Bmr vs 1 Inf
w/ 1 Inf Yun
w/ 5 Bmr Chi#4) French Indo China
w/ 1 Inf Bur#5) India
2 Inf, 4 Bmr vs 1 Inf
w/ 2 Inf Bur
w/ 4 Bmr Chi#6) Egypt
1 Inf, 3 Ftr vs 1 Inf
w/ 1 Inf, 3 Ftr Trj -
Buryatia
ATK: 1 Inf, 15 Ftr
Rolls: 1@1 15@3; Total Hits: 61@1: (5)15@3: (4, 5, 1, 1, 2, 4, 2, 4, 6, 6, 1, 6, 6, 5, 2)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Kiangsu
ATK: 1 Inf, 5 Bmr
Rolls: 1@1 5@4; Total Hits: 31@1: (4)5@4: (1, 3, 6, 4, 6)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Fukien
ATK: 1 Inf, 5 Bmr
Rolls: 1@1 5@4; Total Hits: 21@1: (5)5@4: (1, 2, 5, 6, 5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
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India
ATK: 2 Inf, 4 Bmr
Rolls: 2@1 4@4; Total Hits: 02@1: (4, 3)4@4: (6, 5, 5, 5)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 11@2: (2)