Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11L 41 Tyzoq (Axis) v Boldfresh (Allies+3) +Tech Game 1
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looking forward to continuing… :-)
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bump. baby hasn’t come yet… :wink:
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yes, our first.
That’s great! I’m excited for you. If you start falling behind on sleep and start moving as slow as me, I’ll understand. :-)
Good Luck, I hope the delivery goes well.
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thanks
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whaddya think about this game? will it be over by the end of the year? certainly not if we each post once a week… :-P
how many kids you got?
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whaddya think about this game? will it be over by the end of the year? certainly not if we each post once a week… :-P
Well with an Axis fleet present in the Pacific again, hopefully I can start making some progress. You are still way ahead in tech though.
I just got caught up on several games so I should be able to move tomorrow.
how many kids you got?
I have 2 daughters one is 4 the other is in the “terrible 2’s.” (You’ll understand what that means better in a couple years) :-P
I don’t miss the newborn stage too much though, they’re much more fun now that they have developed some personality and can communicate what they want.
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**Germany 42
Research x1**
Rolling 1d6:
(6) -
The first Axis tech of the game!!! only took me 42 rounds :lol:
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**Germany 42
Research x1**
Success!!Chart 1:
Rolling 1d6:
(5) -
Yay war bonds! because in a 100 round game it certainly adds up. :-D
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absolutely, it was the best tech for you, now you’ll get it’s maximal effect!
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**Germany 42
Research x1**
War BondsPurchase ($129)
4 Ftr, $89 SavedCombat
#1) Archangelsk & Belorussia
w/ 1 Arm Mos > Arc > Bel
Blitz#2) Baltic States
w/ 1 Inf Pol
Walk InNoncombat Moves
1 Inf Mos > Arc
5 Inf, 5 Arm Mos > Bel
4 Inf Euk > Bel
4 Inf Epl > Bel
3 Inf Pol > Epl
22 Arm Ger > Epl
25 Inf Ger > Pol
48 Inf, 1 Art Ita > Fra
14 Ftr Mos > Ger
Fleet sz36 > sz38Collect
$39 + $15 NOs + $89 + War Bonds = $143 +Rolling 1d6:
(2) -
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baby just born this weekend, will be posting slowly if at all for the next week… thanks for your patience. :-)
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just checking in to make sure you know its Japan’s turn. Russia still has no units on the board.
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Congratz on the new baby… Boy or Girl?
**Japan 42
Research (x1)**
Rolling 1d6:
(3) -
Girl - Sofia Grace - born 8 lbs 14 oz and 21 inches!
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**Japan 42
Research (x1)**
FailedPurchase ($77)
1 DD ($8), 4 Ftr ($48), 2 AC ($66), $1 SavedCombat
#1) French Equatorial Africa
w/ 1 Inf SudNoncombat Moves
38 Arm Cau > Bel
1 AA Mos > Bel
4 Inf Ind > Per
1 AA Cau > Per
1 AA Sud > Feq
12 Inf Sud > Cng
20 Sub sz36 > sz61
1 Inf, 1 Arm Fic > Sum
4 Inf, 1 Arm Sum > sz38
6 Ftr Cau > sz38
4 DD, 14 Ftr, 7 AC sz36 > sz38
6 Ftr Fic > sz38
1 Sub sz37 > sz51 > sz60
4 Ftr, 19 Bmr Fic > JapMobilize
4 Ftr - Jap
1 DD, 2 AC - sz38Collect
$59 + $15 NOs + $1 Saved = $75 -
feq wasn’t flagged japanese, i flagged and added 1 ipc to Japan account.
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UK with 46 buys 14 inf, art
CM
fra - rocket from gbr
Rolls: 1@6; Total Hits: 11@6: (1)
ger - rocket from nwy
Rolls: 1@6; Total Hits: 11@6: (5)
rus - rocket from fin
Rolls: 1@6; Total Hits: 11@6: (4)
ita - rocket from egy
Rolls: 1@6; Total Hits: 11@6: (3)
arc (inf) - inf, bom (gbr), bom (kar)
bst (inf) - inf, bom (gbr), bom (kar)
blk (art) - 2 inf, 2 bom (gbr), 7 ftr (z13)
nwe () - inf, bom (gbr)
car (inf) - inf, bom (wca)combat:
rocket damage already typed
arc - inf, 2 bom vs. inf
Rolls: 1@1 2@4 2@4; Total Hits: 21@1: (4)2@4: (3, 5)2@4: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (3)