No problem, the first few rounds are the most critical not to make a major error.
On the battle in Guam, I would have scrambled in the US fighter in that situation. Are you OK if I edit to taking the hit on the DD and restoring an infantry to Guam?
excellent , withdraw
EPL
aRolls: 4@1 1@3 1@4; Total Hits: 24@1: (2, 6, 3, 4)1@3: (3)1@4: (1) d
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Epl twloinf
NCM
ftr pol/ftr bmb epl/2ftr euk/bmb cau/2arm bsr>>rus 2ftr pol>>z5
inf arm uk>>bst
mobilize 7inf bmb uk collect 30+5+12=47
ITALY RD 12
22 buck, pay 3, 19 left, 6 inf save 1
COMBAT
1 arm iea blitz> congo> ken MT
NCM
fleet 34> 16
1 fig ita> 16
MOBILIZE
6 inf ita
COLLECT 23
map
I saved a buck so I have 24
USA 12 buy cv dd trn 5inf arm save 2
CM
inf art sol>>sum ( ) via trn
2art 6inf 2arm lib >>egy ( )
bmb rus sbr ind now maxed at 6
NCM
6inf eus>>alg via 3 trn 6inf 3ftr alg/bmb aus>>lib 3trn z12>>z10 2arm wus>>eca fleet z46/2ftr wus>>z56 ftr z56>>aus
mobilize trn dd cv z56 2inf wus 3inf arm eus collect 40+10+2=52
JAPAN RD 13
72 buck, pay 5 (cauc) + 6 (ind) 61 left, 8 inf, 1 rtl, 4 arm, 1 aa, 1 tran
COMBAT
1 inf (ukr ) + 1 inf ( eukr) > epol
1 arm cauc> e pol
2 fig 16> e pol
1 bom ind> e pol
2 inf cauc> kaz
2 fig 16> kaz
1 dd 50> 38, 1 tran sunk
4 inf phil> sum
2 fig 50> sum
DICEY
sum
4 inf + 2 fig
Rolls: 4@1 2@3 ; Total Hits: 14@1: (5, 2, 6, 3)2@3: (6, 1)
1 inf + 1 rtl
Rolls: 2@2 ; Total Hits: 12@2: (2, 5)
rd 2
Rolls: 3@1 2@3 ; Total Hits: 13@1: (3, 4, 4)2@3: (3, 6)
Rolls: 1@2 ; Total Hits: 01@2: (3)
sum taken 1 inf lost
e pol
2 inf + 1 arm + 2 fig + 1 bom
Rolls: 2@1 3@3 1@4 ; Total Hits: 42@1: (6, 4)3@3: (3, 3, 3)1@4: (1)
3 inf
Rolls: 3@2 ; Total Hits: 03@2: (4, 5, 4)
e pol taken 0 loss
kaz
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 22@1: (1, 1)2@3: (5, 6)
1 rtl
Rolls: 1@2 ; Total Hits: 11@2: (1)
kaz taken 1 inf lost
NCM
1 ac + 2 dd 50> 38
2 fig sum> 38
fleet 50> 62
2 fig e pol + 2 fig kaz> 16
1 bom> cauc
2 inf cauc> ukr
1 inf cauc> e ukr
5 arm ind> cauc
2 inf nin> china
2 inf sui> nin
2 inf manch> sui
2 arm fic> ind
1 inf bury> chert
1 inf yakut> okrug
MOBILIZE
3 inf + 1 rtl cauc
1 aa + 2 arm ind
2 arm fic
3 inf manch
2 inf jap
1 tran 62
COLLECT 70
map
Russia 13 buy 2arm 6inf save 3
CM
inf art nov/arm art ura>>eve
2inf bmb rus>>euk
inf ftr rus>>kaz
EUK
aRolls: 2@1 1@4; Total Hits: 12@1: (4, 5)1@4: (4) d
Rolls: 1@2; Total Hits: 01@2: (6)
Euk twol
KAZ
aRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6) d
Rolls: 1@2; Total Hits: 01@2: (6)
KAZ
aRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6) d
Rolls: 1@2; Total Hits: 01@2: (5)
KAZ 3
aRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5) d
Rolls: 1@2; Total Hits: 01@2: (4)
Kaz twol
EVE
aRolls: 3@2 1@3; Total Hits: 13@2: (3, 1, 6)1@3: (6) d
Rolls: 1@2; Total Hits: 01@2: (4)
Eve twol
NCM
2inf kar/ftr kaz/bmb euk>>rus
mobilize 6inf rus 2arm kaz
collect 21+10+3=34
GERMANY RD 13
41 buck, 5 inf + 5 arm save 1
COMBAT
2 inf fra> nwe
2 fig germ> nwe
19 inf + 4 arm germ> pol
8 arm fra> pol
DICEY
nwe
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 22@1: (5, 5)2@3: (3, 2)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4)
pol
19 inf + 12 arm
Rolls: 19@1 12@3 ; Total Hits: 819@1: (1, 3, 1, 3, 2, 6, 2, 1, 5, 2, 3, 3, 2, 3, 3, 6, 2, 5, 4)12@3: (1, 5, 3, 3, 5, 6, 5, 4, 4, 2, 5, 2)
4 inf
Rolls: 4@2 ; Total Hits: 24@2: (3, 1, 2, 5)
nwe taken 0 loss
pol taken 2 inf lost
NCM
2 fig> germ
1 aa germ> pol
18 inf + 1 aa fra> germ
MOBILIZE
5 inf + 5 arm germ
COLLECT 35 + 1 saved = 36
map