Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11 L 42 mojo (axis) v maxo (allies +6)
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I was hoping for a few more losses in Norway, my aa really sucked the big one.
UK 29 buy cv 2ftr 4inf save 2
CM
inf uk>>nwe ( )
4inf uk>>nor w/ 2bb 2ca support
NOR
a
Rolls: 4@1 3@3 2@4; Total Hits: 24@1: (3, 4, 6, 4)3@3: (4, 1, 4)2@4: (6, 2) -
viking raid sacks 2arm
I forgot SBR action
Ind from sum Ita from egy Ger from UK
Ind aa
Rolls: 1@1; Total Hits: 01@1: (3) damage
Rolls: 1@6; Total Hits: 11@6: (1)Ita aa
Rolls: 1@1; Total Hits: 11@1: (1) damage
Rolls: 1@6; Total Hits: 11@6: (5)Ger aa
Rolls: 1@1; Total Hits: 11@1: (1) damage
Rolls: 1@6; Total Hits: 11@6: (2) -
There are all the aa Hits you were worried about. Nice trade … :x 24IPC for 1 Of course you can void it since I went out of turn :mrgreen:
NCM
bmb>>sum ftr uk>>z6
Mobilize 2ftr cv z6 4inf uk
collect 47
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yea no problem with the late combat move :-D
i’ll post italy now, then im off on the road again tomorrow, but im not leaving until the evening so i can post in the afternoon.
ITALY RD 29
9 buck, pay 1 damage, 1 inf + 1 armCOMBAT
2 inf + 3 fig + 3 bom fra> nwe
1 fig ita> nweDICEY
nwe
2 inf + 4 fig + 3 bom
Rolls: 2@1 4@3 3@4 ; Total Hits: 42@1: (1, 4)4@3: (6, 2, 3, 5)3@4: (5, 6, 1)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (1) -
nwe taken 1 inf lost
NCM
all air> fra
3 inf ita> fraMOBILIZE
1 inf + 1 arm itaCOLLECT 9
map
oh yea and UK should only have 5 inf. you started with 6 last rd, and used 4> nor + 1 nwe, then added 4.
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Sorry about the UK inf
US 29 buy bb dd 10 inf save 4
CM
bmb egy>> ita 4bmb iwo sbr jap Italy will be first on rolls
aa
Rolls: 5@1; Total Hits: 15@1: (2, 6, 1, 6, 2) damage
Rolls: 5@6; Total Hits: 55@6: (3, 5, 5, 4, 5) -
1 bmb downed Ita @ 7 Japan @ 14
NCM
7arm stc/3arm sui /aa kia/2inf phi/5arm 11 inf 2bmb ala/3bmb jap/2ftr 2inf oki>>man bmb ita>>egy
8arm wus>>ala inf wus>>wca arm yak>>bry
mobilize 10inf wus bb dd z10 collect 61+4=65
China spawn 1inf
NCM
3inf sui/2inf kia>>man place inf sui
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Use this map. have a good trip.
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sorry ran outa time to post. see ya sunday. 2 weeks of traveling, gotta love it
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No problem
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ok im back. let me look at my board. post in a few
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JAPAN RD 30
50 bucks, pay 19 damage (1 ind)+ (4 fic) +(14 jap), 31 left, 7 inf + 2 armCOMBAT
1 inf fuk> kia MT2 inf hup> sui
1 bom fic> sui15 inf okrug> yakut MT
DICEY
sui
2 inf + 1 bom
Rolls: 2@1 1@4 ; Total Hits: 22@1: (1, 2)1@4: (3)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (1) -
sui taken 1 inf lost
NCM
1 bom> hup
5 arm+ 1 aa okrug> yakut
10 arm okrug> china
1 inf fuk> hup
1 inf sik> hup
1 inf kwang> fic
2 inf burm> fic
5 arm sik> fic
6 arm ind> fic
8 inf ind> burm
10 arm nin> hup
2 inf china> nin
4 inf novo> chinaMOBILIZE
3 inf ind
2 arm fic
4 inf japCOLLECT 54
map
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Russia 30 I’ll try to blow up some stuff in Germany
CM
bmb uk sbr Ger
ger aa
Rolls: 1@1; Total Hits: 01@1: (6) damage
Rolls: 1@6; Total Hits: 11@6: (4) -
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i was gonna roll your SBR for ya, and then post germany. But wasent sure if your going to bomb every rd.
GERMANY RD 30
53 buck, pay 6 damage, now at 47, 5 inf + 2 fig + 1 bomCOMBAT
noneNCM
20 arm + 1 aa nor> fin
31 arm nor> kar
16 inf + 4 fig kar> fin
1 aa kar> belo
1 aa russ> cauc
1 aa cauc> perMOBILIZE
3 inf nor
2 inf kar
2 fig + 1 bom germCOLLECT 52
map
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so do you see this game ever ending? i can’t see another capitol falling.
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so do you see this game ever ending? i can’t see another capitol falling.
No, I think this is a stalemate. I’ll be eventually pushed off the continents but I don’t see you getting any more VCs for the win
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I never even think about VC. I always go for capitols.
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UK 30 buy 2dd 6inf bmb save 1
CM
bmb sum sbr fic
inf uk/4ftr z6>>nwe
4inf uk>>nor w/2bb 2ca support
FIC damage
Rolls: 1@6; Total Hits: 11@6: (6)





