Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11 L 42 mojo (axis) v maxo (allies +6)
-
your gonna need to roll it out. so roll attack and ill pick casulities
-
US 17 buy 2inf 8ss save 0
CM
fleet z14/2ftr rus/4bmb egy/2bmb cng>>z16 if successful then inf egy>>bul inf egy>>ukr via 2trn
2 calculators say 99 and 97 % odds so this will be to the death I’ll pick losses to give you best odds for survival. Should any of my subs survive the first round I’ll leave a dd so there is no surprise strike.
z16 US 11ss 10 ftr 6dd 4cv 2ca 6bmb axis 7cv 14 ftr 5dd ca 2bb
a
Rolls: 4@1 17@2 12@3 7@4; Total Hits: 234@1: (1, 3, 1, 1)17@2: (2, 2, 1, 5, 6, 3, 1, 3, 5, 1, 1, 1, 6, 5, 2, 5, 6)12@3: (4, 6, 5, 1, 3, 3, 6, 6, 3, 1, 1, 6)7@4: (1, 1, 1, 3, 1, 6, 2) d
Rolls: 12@2 1@3 16@4; Total Hits: 1912@2: (4, 1, 4, 2, 1, 4, 3, 1, 3, 4, 6, 3)1@3: (2)16@4: (5, 2, 2, 1, 4, 1, 1, 1, 2, 1, 1, 2, 1, 2, 5, 1) -
japan 2bb/ dented 21 hits 5dd 7cv ca 8ftr us dented bb 18 hits 11ss 6 cv
z 16 bb 3cv 2ca 6bmb 10 ftr vs 2bb 6ftr
a
Rolls: 3@1 12@3 7@4; Total Hits: 153@1: (6, 6, 6)12@3: (4, 1, 2, 2, 1, 6, 3, 2, 5, 4, 3, 3)7@4: (2, 1, 4, 3, 2, 1, 4) d
Rolls: 8@4; Total Hits: 68@4: (6, 2, 6, 1, 4, 3, 2, 3) -
ouch, nice dice
-
costly z16 clr us loses 2ca 4ftr
NCM
3trn z10>>z12 3arm alg>>egy 7inf lib>>egy 2inf saf>>rho 6inf 4arm eca/4bmb z16>>alg via z10 and 9 trns inf lib>>alg 2bmb z16>>egy
3inf wca>>wus
mobilize 8ss z10 2inf wus collect 46
-
ok the board is a little cleared up now. the med was getting packed.
JAPAN RD 18
75 buck, 7 inf + 1 rtl + 2 arm + 4 figCOMBAT
2 inf 43> brazil MT1 inf tr jor> lyb MT
2 inf + 1 rtl cauc> ukr
2 inf china> kaz
1 inf + 1 arm cauc> kaz5 inf chert> okrug
DICEY
ukr
2 inf + 1 rtl
Rolls: 1@1 2@2 ; Total Hits: 01@1: (4)2@2: (5, 3)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (6) -
ukr rd 2
Rolls: 1@1 2@2 ; Total Hits: 01@1: (2)2@2: (4, 5)
Rolls: 1@2 ; Total Hits: 01@2: (3) -
ukr rd 3
Rolls: 1@1 2@2 ; Total Hits: 11@1: (3)2@2: (2, 4)
Rolls: 1@2 ; Total Hits: 01@2: (5) -
ukr taken 0 loss
kaz
3 inf + 1 arm
Rolls: 3@1 1@3 ; Total Hits: 03@1: (2, 4, 4)1@3: (5)2 inf
Rolls: 2@2 ; Total Hits: 12@2: (2, 5) -
kaz rd 2
Rolls: 2@1 1@3 ; Total Hits: 12@1: (5, 3)1@3: (3)
Rolls: 2@2 ; Total Hits: 22@2: (1, 2) -
wow, lets roll it
1 arm
Rolls: 10@3 ; Total Hits: 510@3: (2, 4, 4, 2, 2, 4, 2, 6, 3, 5)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3) -
ok i meant to roll 10 inf, but that works
kaz taken 3 inf lost
yakut
5 inf
Rolls: 5@1 ; Total Hits: 05@1: (2, 2, 5, 2, 6)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3) -
rd 2
Rolls: 5@1 ; Total Hits: 15@1: (5, 6, 3, 4, 1)
Rolls: 1@2 ; Total Hits: 11@2: (1) -
yakut taken 1 inf lost
NCM
fleet 43> 22
1 inf bst> belo
5 inf per> cauc
1 inf tr jor> per
4 inf ind> per
2 inf burm> ind
2 inf fic> burm
3 inf + 1 aa born> burm
1 ac + 2 tran 49> 37
2 dd 36> 37
2 inf nin> china
2 inf sui> nin
2 inf manch> sui
1 inf bury> chert
1 inf manch> bury
2 inf jap> buryMOBILIZE
3 inf + 1 rtl cauc
1 inf + 2 arm ind
2 fig sz 37
3 inf manch
2 fig sz 62COLLECT 78
map
-
Russia 18 buy 5inf art save 0
CM
2inf ftr bmb rus>>kaz
KAZ
a
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 1)1@3: (6)1@4: (1) d
Rolls: 1@3; Total Hits: 11@3: (3) -
Kaz tw inf
NCM
ftr bmb>>rus 2art eve/2inf rus>>nov
mobilize 5inf art rus collect 16+10=26
-
GERMANY RD 18
43 buck, 6 inf + 5 armCOMBAT
2 inf pol> bulg
2 fig pol> bulg2 inf germ> nwe
1 fig pol> nwe2 inf kar> arch
1 inf kar> fin, 1aa captured
DICEY
nwe
2 inf + 1 fig
Rolls: 2@1 1@3 ; Total Hits: 12@1: (3, 6)1@3: (3)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5) -
bulg
2 inf + 1 fig
Rolls: 2@1 1@3 ; Total Hits: 12@1: (3, 6)1@3: (2)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (6) -
nwe + bulg taken 0 loss
arch
2 inf
Rolls: 2@1 ; Total Hits: 12@1: (3, 1)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5) -
yea arch taken 0 loss
NCM
2 fig> germ
2 inf fra> ita
2 inf balk> fra
4 arm pol> ukr
6 inf pol> e pol
5 inf bst> karMOBILIZE
4 inf + 5 arm germ
2 inf karCOLLECT 47
map





