Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11 L 42 mojo (axis) v maxo (allies +6)
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ok did i totally screw up sz 1 ? was i supposed to roll all 3 subs in rd 1 ? if so i would have 1 more sub to roll for. all these differnt rules over the years have confused me.
No, you did it right, the oktober fires first. Had there been no defending dd in z1 the subs would have fired simultaneously before the other units.
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Cool thanks. I thought I had the fleet, but when I looked at the rolls again and saw my sub hit rd1. I realized you could pull your sub down instead of hit to bb.
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UK 1 buy cv dd 3inf save 0
CM
2inf uk>>alg ( ) via trn sz1>>sz12
3inf arm ftr egy/bmb uk>>lib
LIB
a
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (6, 4, 3)2@3: (1, 6)1@4: (4) d
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 1, 4)1@3: (5)
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LIB 2
a
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 3)2@3: (3, 5)1@4: (1) d
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
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Lib tw arm
NCM
inf per/ftr bmb lib>>trj inf art saf>>feq via trn ftr aus>>ind
inf eca>>wca inf arm eca>>uk via sz8 bb sz1/ca sz2/2ftr uk>>sz8
mobilize 3inf uk cv dd sz8 collect 33+5=38
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ITALY RD 1
10 buck, 1 dd save 2COMBAT
1 inf + 1 rtl ita> lyb
1 cr + 1 bb > lyb
1 fig ita> lybDICEY
lybia
1 inf + 1 rtl + 1 fig + 1 cr + 1 bb
Rolls: 2@2 1@3 1@3 1@4 ; Total Hits: 32@2: (1, 4)1@3: (2)1@3: (3)1@4: (5)
1 arm
Rolls: 1@3 ; Total Hits: 01@3: (5)
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lyb taken 0 loss
NCM
1 fig> ita
2 inf balk> bulg
2 arm ita> balkMOBILIZE
1 dd sz 14COLLECT 10 + 2 saved = 12
map
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Got stuck at work and I’ll be out a few days for the holiday. A Happy Thanksgiving to you and yours. I’ll try to post when I get back this weekend
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US 1 buy cv ca dd trn save 2
CM
bmb uk sbr kar
damage
Rolling 1d6:
(6) -
maxed at 4
NCM
bmb kar>>uk ss sz57>>sz46 bmb wus>>haw bmb eus>>eca ftr eus/ftr wus >>sz57 2inf cus>>wus dd sz20>>sz57 2inf art arm eus>>uk via 2trn>>sz8
mobilize cv trn sz57 ca dd sz10 collect 38+5=43
china fun
cm none NCM inf chi>>sik mobilize 2inf sik
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hope you had a great turkey day. now lets kick some but.
JAPAN RD 2
45 buck, 4 inf, 2 dd, 1 1tran, 1 figCOMBAT
3 inf sui> nin
1 fig kia> nin1 inf yun> hup
2 inf + 1 arm fuk> hup
1 fig fic> hup
1 inf sui> hup1 inf jap + 1 inf iwo > manch, 1 tran 62>59>62
1 bb 61> 62> manch
1 bom carol> manch
1 fig 62> manchDICEY
manch
2 inf + 1 fig + 1 bom + 1 bb
Rolls: 2@1 1@3 1@4 1@4 ; Total Hits: 22@1: (3, 3)1@3: (1)1@4: (6)1@4: (4)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5)
nin
3 inf + 1 fig
Rolls: 3@1 1@3 ; Total Hits: 13@1: (2, 3, 4)1@3: (2)
1 inf
Rolls: 1@2 ; Total Hits: 11@2: (1)
hup
4 inf + 1 arm + 1 fig
Rolls: 4@1 2@3 ; Total Hits: 04@1: (3, 3, 5, 3)2@3: (6, 6)
1 inf
Rolls: 1@2 ; Total Hits: 11@2: (2)
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manch taken 0 loss
nin taken 1 inf losthup rd 2
3 inf + 1 arm + 1 fig
Rolls: 3@1 2@3 ; Total Hits: 23@1: (1, 5, 2)2@3: (4, 2)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3)
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hup taken 1 inf lost
NCM
1 fig hup + 1 fig nin + 1 bom manch> fuk
1 fig manch>62
2 inf phil> fic, 1 tran 61> 50>36
fleet 35> 36
2 dd 62>36
1 inf + 1 rtl jap>fic, 1 tran 62>36MOBILIZE
4 inf jap
2 dd + 1 tran + 1 fig 62COLLECT 46
map
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Russia 2 buy 7inf 2arm save 2
CM
ftr cau>>z16 autokill
4inf cau/art euk/bmb rus>>ukr
2inf art 2arm euk/4inf art rus>>bel
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UKR
a :3@1 2@2 1@4: d
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (6)
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a
Rolls: 3@1 2@2 1@4; Total Hits: 03@1: (6, 6, 5)2@2: (6, 3)1@4: (6)
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UKR 2
a
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (4)2@2: (2, 4)1@4: (4) d
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
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UKR 3
a
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 5)1@4: (3) d
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)