Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11 L 42 mojo (axis) v maxo (allies +6)
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GERMANY RD 17
41 buck, 12 inf + 1 armCOMBAT
16 inf + 6 arm bst> kar
6 arm pol> kar2 inf germ> balk
2 fig pol> balkDICEY
balk
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 12@1: (2, 5)2@3: (1, 6)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3)
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balk taken 0 loss
kar
16 inf + 12 arm
Rolls: 16@1 12@3 ; Total Hits: 1216@1: (3, 3, 3, 4, 1, 4, 3, 1, 4, 1, 5, 5, 2, 1, 2, 4)12@3: (3, 1, 2, 3, 1, 6, 3, 4, 5, 1, 6, 1)
3 inf
Rolls: 3@2 ; Total Hits: 23@2: (2, 2, 6)
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damn
kar taken 2 inf lost
NCM
2 fig> pol
1 aa bst> kar
5 inf pol> bst
3 arm germ> pol
1 arm fra> pol
8 inf germ> polMOBILIZE
1 arm + 2 inf fra
10 inf germCOLLECT 17
map
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UK 17 buy 6inf 2dd save 0
CM
inf uk>>nwe via trn( )
2inf arc/4ftrrus>>bel
BEL
a
Rolls: 2@1 4@3; Total Hits: 22@1: (4, 2)4@3: (6, 6, 2, 3) d
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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Bel clr
NCM
8inf 3arm arc/ 4ftr bel>>rus 6inf uk>>nor fleet>>z6
mobilize 2dd z6 6inf uk collect 29
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usr this map
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ITALY RD 17
16 buck, 1 dd, 1 inf, 1 armCOMBAT
noneNCM
noneMOBILIZE
1 dd sz 14
1 inf + 1 arm itaCOLLECT 12
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I’ll probably need an OOL for z16
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your gonna need to roll it out. so roll attack and ill pick casulities
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US 17 buy 2inf 8ss save 0
CM
fleet z14/2ftr rus/4bmb egy/2bmb cng>>z16 if successful then inf egy>>bul inf egy>>ukr via 2trn
2 calculators say 99 and 97 % odds so this will be to the death I’ll pick losses to give you best odds for survival. Should any of my subs survive the first round I’ll leave a dd so there is no surprise strike.
z16 US 11ss 10 ftr 6dd 4cv 2ca 6bmb axis 7cv 14 ftr 5dd ca 2bb
a
Rolls: 4@1 17@2 12@3 7@4; Total Hits: 234@1: (1, 3, 1, 1)17@2: (2, 2, 1, 5, 6, 3, 1, 3, 5, 1, 1, 1, 6, 5, 2, 5, 6)12@3: (4, 6, 5, 1, 3, 3, 6, 6, 3, 1, 1, 6)7@4: (1, 1, 1, 3, 1, 6, 2) d
Rolls: 12@2 1@3 16@4; Total Hits: 1912@2: (4, 1, 4, 2, 1, 4, 3, 1, 3, 4, 6, 3)1@3: (2)16@4: (5, 2, 2, 1, 4, 1, 1, 1, 2, 1, 1, 2, 1, 2, 5, 1)
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japan 2bb/ dented 21 hits 5dd 7cv ca 8ftr us dented bb 18 hits 11ss 6 cv
z 16 bb 3cv 2ca 6bmb 10 ftr vs 2bb 6ftr
a
Rolls: 3@1 12@3 7@4; Total Hits: 153@1: (6, 6, 6)12@3: (4, 1, 2, 2, 1, 6, 3, 2, 5, 4, 3, 3)7@4: (2, 1, 4, 3, 2, 1, 4) d
Rolls: 8@4; Total Hits: 68@4: (6, 2, 6, 1, 4, 3, 2, 3)
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ouch, nice dice
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costly z16 clr us loses 2ca 4ftr
NCM
3trn z10>>z12 3arm alg>>egy 7inf lib>>egy 2inf saf>>rho 6inf 4arm eca/4bmb z16>>alg via z10 and 9 trns inf lib>>alg 2bmb z16>>egy
3inf wca>>wus
mobilize 8ss z10 2inf wus collect 46
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ok the board is a little cleared up now. the med was getting packed.
JAPAN RD 18
75 buck, 7 inf + 1 rtl + 2 arm + 4 figCOMBAT
2 inf 43> brazil MT1 inf tr jor> lyb MT
2 inf + 1 rtl cauc> ukr
2 inf china> kaz
1 inf + 1 arm cauc> kaz5 inf chert> okrug
DICEY
ukr
2 inf + 1 rtl
Rolls: 1@1 2@2 ; Total Hits: 01@1: (4)2@2: (5, 3)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (6)
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ukr rd 2
Rolls: 1@1 2@2 ; Total Hits: 01@1: (2)2@2: (4, 5)
Rolls: 1@2 ; Total Hits: 01@2: (3)
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ukr rd 3
Rolls: 1@1 2@2 ; Total Hits: 11@1: (3)2@2: (2, 4)
Rolls: 1@2 ; Total Hits: 01@2: (5)
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ukr taken 0 loss
kaz
3 inf + 1 arm
Rolls: 3@1 1@3 ; Total Hits: 03@1: (2, 4, 4)1@3: (5)
2 inf
Rolls: 2@2 ; Total Hits: 12@2: (2, 5)
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kaz rd 2
Rolls: 2@1 1@3 ; Total Hits: 12@1: (5, 3)1@3: (3)
Rolls: 2@2 ; Total Hits: 22@2: (1, 2)
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wow, lets roll it
1 arm
Rolls: 10@3 ; Total Hits: 510@3: (2, 4, 4, 2, 2, 4, 2, 6, 3, 5)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3)
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ok i meant to roll 10 inf, but that works
kaz taken 3 inf lost
yakut
5 inf
Rolls: 5@1 ; Total Hits: 05@1: (2, 2, 5, 2, 6)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3)