No problem, the first few rounds are the most critical not to make a major error.
On the battle in Guam, I would have scrambled in the US fighter in that situation. Are you OK if I edit to taking the hit on the DD and restoring an infantry to Guam?
UK 14 buy ca dd 6inf save 16
CM
4inf uk/2ftr z7>>nwe viz z6 w/bb 3ca support
bmb uk sbr ita 2bmb rus sbr cau
aa itaRolls: 1@1; Total Hits: 11@1: (1) aa cau: aaa 2@1:
dam itaRolls: 1@6; Total Hits: 11@6: (1) dam cau
Rolls: 2@6; Total Hits: 22@6: (1, 3)
aa cauRolls: 2@1; Total Hits: 02@1: (3, 6)
Ita aa dead on as usual 4 damage cau
NWE
aRolls: 4@1 5@3 1@4; Total Hits: 54@1: (5, 3, 1, 1)5@3: (6, 5, 6, 3, 3)1@4: (1) d
Rolls: 3@2; Total Hits: 13@2: (2, 6, 6)
Nwe twlo inf
NCM
2ftr nwe fleet z7>>z6 4inf uk>>nor
mobilize 6inf uk ca dd z6 collect 27+16=42
ITALY RD 14
18 buck, 6 inf
COMBAT
1 bom ita> sz 7, 1 tran sunk
NCM
1 bom> germ
2 inf + 1 arm bulg> e pol
2 inf ita> bulg
MOBILIZE
6 inf ita
COLLECT 16
map
US 14 buy 13inf 4arm save 6
CM
inf sud>>cng inf sud>>eaf both ( )
bmb uk/alg sbr ita
aa itaRolls: 2@1; Total Hits: 02@1: (4, 6) damage
Rolls: 2@6; Total Hits: 22@6: (4, 3)
7 damage ita
NCM
bmb ita>>alg/egy 2inf wca/2arm wus>>eca inf wus>>wca 5inf aa eus/ftr z20>>alg 3trn z12/trn z20>>z10 2ftr z20>>wus
fleet z20>>z11 2inf alg>>lib 2bmb wca>>rus
mobilize 7inf 3arm wus 6inf arm eus collect 50+6=56
JAPAN RD 15
71 buck, pay 4, 67 left, 7 inf + 1 rtl + 1 arm + 1 tran + 2 dd + 1 ac
COMBAT
1 inf e ukr> belo MT
2 inf china> novo
2 inf kaz> novo
1 bom cauc> novo
2 inf iwo> haw MT
DICEY
novo
4 inf + 1 bom
Rolls: 4@1 1@4 ; Total Hits: 24@1: (5, 4, 1, 4)1@4: (4)
2 inf
Rolls: 2@2 ; Total Hits: 02@2: (3, 5)
novo taken 0 loss
NCM
1 bom> cauc
2 fig nin> sz 16
2 fig 51> ind
1 inf pol> bst
1 inf ukr> pol
1 inf cauc> kaz
5 arm ind> cauc
2 arm fic> ind
2 inf nin> china
2 inf sui> nin
2 inf manch> sui
1 inf manch> bury
2 ac + 1 cr + 8 dd + 1 sub 51> 38
3 inf (carol) + 1 inf (wake) > haw
1 ac + 2 fig + 1 bb + 6 dd + 1 sub 59> 53
1 ac + 2 dd 59> 62
MOBILIZE
1 tran sz 62
1 ac + 2 dd sz 16
1 rtl cauc
3 inf ind
1 inf + 1 arm fic
3 inf manch
COLLECT 72
map
Russia 15 buy 7inf
CM
arm yak>>far ( )>>stc ( )/2art inf yak>>stc
inf bmb rus>>kaz inf bmb rus>>bel
KAZ
aRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (4) d
Rolls: 1@2; Total Hits: 11@2: (1)
Figures kaz clr
BEL
aRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5) d
Rolls: 1@2; Total Hits: 01@2: (6)
BEL 2
aRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1) d
Rolls: 1@2; Total Hits: 11@2: (2)
even better…. bel clr
NCM
ftr bmb>>rus 2arm kar>>rus aa kar>>fin
mobilize 6inf rus inf kar collect 17
GERMANY RD 15
42 buck, 14 inf
COMBAT
1 arm pol> arch MT
1 inf + 1 arm bst> kar
4 inf + 2 fig germ> nwe
DICEY
kar
1 inf + 1 arm
Rolls: 1@1 1@3 ; Total Hits: 11@1: (5)1@3: (3)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4)
kar taken 0 loss
nwe
4 inf + 2 fig
Rolls: 4@1 2@3 ; Total Hits: 24@1: (2, 2, 4, 5)2@3: (1, 1)
3 inf
Rolls: 3@2 ; Total Hits: 03@2: (6, 3, 5)
nwe taken 0 loss
NCM
2 fig> germ
2 inf pol> e pol
4 inf germ> pol
MOBILIZE
10 inf germ
4 inf fra
COLLECT 45
map
UK 15 buy 2arm 6inf save 14
CM
bmb rus sbr cau
2inf uk/arm 2ftr bmb rus>>arc w bb support
5inf uk/inf nor/2ftr rus/2ftr z6>>kar w 4 ca support
aa cauRolls: 1@1; Total Hits: 01@1: (3) damage
Rolls: 1@6; Total Hits: 11@6: (6)
6 damage cau
ARC
aRolls: 2@1 3@3 2@4; Total Hits: 22@1: (3, 4)3@3: (3, 5, 6)2@4: (3, 5) d
Rolls: 1@3; Total Hits: 11@3: (3)
Actually your armor in poland couldnt reach ARC but the armor from BST could so I guess it is ok
Arc twlo inf
KAR
aRolls: 6@1 8@4; Total Hits: 46@1: (5, 5, 2, 3, 5, 5)8@4: (1, 1, 5, 6, 5, 6, 2, 2) d
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
Kar twlo inf
NCM
2ftr kar>>z4 2ftr kar/2ftr bmb arc/bmb cau>>rus 3inf nor>>fin 3dd z6>>z4 dd z6>>z12
mobilize 2arm 6inf uk collect 27+14=41