Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11 L 42 mojo (axis) v maxo (allies +6)
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Italy should only collect 17( UK in France)
US 10 buy trn 6inf art 2ftr save 0
CM
2bmb us sbr ger
inf alg/2ftr z12>>lib
2arm rho>>eaf
bmb haw>>z46 autokill
aa ger
Rolls: 2@1; Total Hits: 12@1: (4, 1) damage
Rolls: 2@6; Total Hits: 22@6: (1, 5)
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that figures 1 damage ger
lib
a
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 6) d
Rolls: 1@2; Total Hits: 01@2: (6)
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LIB 2
a
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (2, 2) d
Rolls: 1@2; Total Hits: 11@2: (2)
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grear round so far lib clr maybe I can sink the transport
RHO
a
Rolls: 2@3; Total Hits: 22@3: (1, 2) d
Rolls: 1@2; Total Hits: 11@2: (2)
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Eaf tw arm…. axis firing on all cylinders
NCM
ftr lib>>alg bmb ger>>alg bmb z46>>wca 2bmb wus/3bmb mid>>eca ftr lib/wus>>z12
inf eca/3inf art eus>>alg 3trn z12>>z10 fleet z57>>z56
mobilize 2ftr art wus trn z56 collect 39+10=49
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sorry about italy again. you forgot to place your land units. you did say 1 rtl> w usa, but did not say the 6 inf. i assume e usa. here’s new map. let me know if its cool
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JAPAN RD 11
67 buck, 5 inf + 5 arm + 2 fig + 1 tranCOMBAT
3 inf china> kaz
2 arm nin> kaz
1 bom per> kaz
2 fig 34> kaz1 inf per> cauc, 1 tran 34> 16
1 bb > cauc
15 inf + 1 rtl + 6 arm per> cauc
3 arm ind> caucDICEY
kaz
3 inf + 2 arm + 2 fig + 1 bom
Rolls: 3@1 4@3 1@4 ; Total Hits: 33@1: (4, 3, 3)4@3: (2, 5, 4, 1)1@4: (1)
2 inf + 1 rtl
Rolls: 3@2 ; Total Hits: 33@2: (2, 1, 1)
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nice
cauc
16 inf + 1 rtl + 9 arm + 1bb
Rolls: 15@1 2@2 9@3 1@4 ; Total Hits: 915@1: (6, 2, 4, 6, 5, 3, 1, 6, 1, 1, 6, 2, 6, 4, 1)2@2: (3, 3)9@3: (1, 2, 1, 6, 1, 4, 5, 4, 6)1@4: (2)
2 inf
Rolls: 2@2 ; Total Hits: 12@2: (3, 1)
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4 outa 5, not bad
NCM
1 bom> ind
2 fig> sz 16
1 ac + 2 dd + 1 tran 34> 16
1 tran 34> 37
1 arm novo> cauc
1 inf urals> novo
2 inf nin> china
2 inf manch> sui
2 arm fic> ind
1 inf bury> chert
1 aa per> cauc
6 fig 62> ninMOBILIZE
3 arm ind
2 arm fic
3 inf manch
2 inf jap
2 fig + 1 tran 62map
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sorry about italy again. you forgot to place your land units. you did say 1 rtl> w usa, but did not say the 6 inf. i assume e usa. here’s new map. let me know if its cool
I was thinking about that at work today but didnt have the time to check it out. Thanks.
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Russia 11 repair 4 Kar buy 4inf 4arm save 0
CM
inf arm epl/bmb rus>>bul arm rus>>ura>>rus ( )
BUL
a
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (4)1@4: (4) d
Rolls: 1@2; Total Hits: 01@2: (5)
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Bul twol
NCM
bmb>> aa bst>>kar inf arc>>rus
mobilize 4inf 2arm rus 2arm kar collect 19+10=29
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sweet germany coming right up
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GERMANY RD 11
30 bukc, pay 1, 29 left, 8inf + 1 armCOMBAT
4 inf + 2 arm pol> bulg2 inf + 2 fig germ> nwe
20 inf + 1 arm germ> fra
7 arm pol> fraDICEY
nwe
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 12@1: (2, 2)2@3: (4, 3)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5)
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nwe taken 0 loss
bulg
4 inf + 2 arm
Rolls: 4@1 2@3 ; Total Hits: 14@1: (6, 4, 2, 3)2@3: (6, 3)
1 inf + 1 arm
Rolls: 1@2 1@3 ; Total Hits: 11@2: (2)1@3: (5)
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bulg rd 2
Rolls: 3@1 2@3 ; Total Hits: 03@1: (5, 6, 3)2@3: (6, 6)
Rolls: 1@3 ; Total Hits: 11@3: (3)
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rd 3
Rolls: 2@1 2@3 ; Total Hits: 12@1: (6, 4)2@3: (5, 1)
Rolls: 1@3 ; Total Hits: 01@3: (6)
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bulg taken 2 inf lost
fra
20 inf + 8 arm
Rolls: 20@1 8@3 ; Total Hits: 420@1: (2, 5, 2, 2, 5, 2, 6, 2, 5, 2, 1, 5, 2, 2, 4, 3, 4, 6, 5, 6)8@3: (3, 5, 4, 1, 6, 2, 6, 4)
4 inf
Rolls: 4@2 ; Total Hits: 24@2: (2, 2, 4, 4)
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fra taken 2 inf lost
NCM
2 fig> germ
1 aa germ> fra
1 aa pol> germ
10 inf pol> germMOBILIZE
8 inf + 1 arm germCOLLECT 35
map
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UK 11 buy 6inf 2ftr save 11
CM
2inf uk>>pol ( )
2bmb uk sbr ita bmb uk sbr cau
ita aa:
Rolls: 2@1; Total Hits: 02@1: (5, 6) damage
Rolls: 2@6; Total Hits: 22@6: (3, 6)
cau aa
Rolls: 1@1; Total Hits: 01@1: (5) damage
Rolls: 1@6; Total Hits: 11@6: (4)