@kungfujew:
The issue with Japan doing all that is in the allocation of forces. Think about it from a pac 40 point of view. Japan can easily overpower both India and anzac in the first 5 turns…
Are we talking about the OOB setup or Alpha? Since we know the OOB setup will be changed, my group is using the Alpha setup. I don’t know how Japan does this with the Alpha setup. If you can take out India and Anzac by round 5 with the Alpha setup, wow, I need to think much harder about what I am doing as Japan.
@kungfujew:
If you hold off attacking the western allies for 2-4 turns then the US can’t be in a position to attack until the start of turn 4 or 5. By the end of turn three china will be dead and you can position yourself in the carolines and/or sz 36 to launch a devistating blow to either ally with ALL your consolidated forces.
Ok, I’m following you so far….
@kungfujew:
Without needing to spend money on fleets to defend against the US, factories and transports and lots of ground troops can be purchased. A well placed air or naval base will let you attack at any weak point in overwhelming force, and, unlike in a Pac 40 game, the uk gets no +10 ipc bonus for the islands and land territories. With a 3-5 turn head start on the US in the pacific, even if they start to build up, you don’t need any of your starting forces to combat them. Just think about how far you’d get in a pac 40 game without the US spending in the pacific and what you’d do to make as much headway as fast as possible and you’ll see what I’m talking about. 5-7 turns is more than long enough to do irreperable damage to the allies cause in the pacific, and then turn to africa/the west coast and russia.
I never played Pac40 alone so everything in the 1940 rule set was new to me. What you say here will take me more time to digest and think about.
One thing I will say is that building new industrial complexes is sooo slow. You build it on round x. Round x+1 you get to place units in it. It’s round x+2 before you get to use them. If the US sees this, they can easily build a wall of ground units for either defense or a counter attack in advance of your landing. This is just the thinking in my mind.