Round One will be an attempt by Cobra using Ice Hexes to move troops, to attack Joe Bases. No way one C can carry enough troops for a massive attack.
Still attacking infantry attacks on a one, while defending infantry defends at twice of an attack on a two.
Red an ice hex that connects to another ice hex, that now connects to the mainland & Main Blue Base. Moves from VP of 1 island 6 troopers, Rattler flies to this new ice hex, C brings from Main Red Base 2 troopers to the island, trooper moves down coast towards Blue Base, from NP base eight troopers move towards Ice Hex that connects towards Northern Greenland.
Already from that hex, 6 troopers attack 3 Blue Troopers on N. Greenland 1 VP Hex. Hex taken for only lost of one trooper.
Builds 3 troopers NP base and 3 troopers Main Red Base.
Blue lands from 1 VP Island 2 troopers from a C, on Greenland Coast, just below Red forces. While moving 2 troopers from Apogee Base towards landed forces. From Main Blue Base Jet attacks Rattler on nearby Ice Hex, both are lost.
Builds two trooper for Main Blue Base, &, three for Apogee Base.
Black attacks with 5 troopers N. Greenland, defended by 3 White Troopers. All lost both sides, while 7 troopers move from NP base to same ice hex.
Meanwhile 4 troopers from Main Black base& land hex, start moving towards main White Base.
Also C from that base, moves towards 4 troopers on VP 1 island, just two hexes below Main White Base.
Along with Rattler attacking Jet and destroying it, landing on Ice Hex that has 2 Black troopers. Builds 4 troopers on Main Black base & 8 for NP Base.
White C lands 2 troopers to claim a 1 VP Island only 2 hexes from Greenland. Two additional troopers reinforce 6 troopers attacking ice hex of Black forces of a Rattler & 2 troopers. All Black forces lost, for lost of two White Troopers.
From Apogee Base three Troopers rush to their 1 VP hex in N. Greenland. Places reinforcement of trooper & Jet Main White Base. Along with 4 troopers Apogee Base.