The carrier is simply something to help give your fleet a backbone and protects everything in 112 and means you don’t have to land a t bomber in Holland (from Germany). It protects your transports if you are threatening sea lion and can be used to protect sea units at Gibraltar or 127 (Archangel). If you can get it to the Mediterranean Sea it can really help Italy too. The only con is that it does virtually nothing against Russia.
So basically, do you think being in 112 is useful? Do you like to threaten (not take) Sea Lion to help Itake? Do you like hoping Italy in the Med? Do you like taking Gibraltar? Maybe getting South Africa every ten games? Do you like feigning Sea Lion then hitting Leningrad? If you answered yes to any of these, a carrier can be useful.
G1 Major Fact In Romania
-
G1. Take all 3 French Territories in Europe. Place Major IC in Romania. Turn 2 should give you ~60 IPCs to build for a southern thrust….
Of course you have to work on the UK navy and take the pro axis neutrals…
-
Is this for a G3 attack or just a general Barbarossa strategy?
-
G1. Take all 3 French Territories in Europe. Place Major IC in Romania. Turn 2 should give you ~60 IPCs to build for a southern thrust….
How to take 3 french terretories in G1?
-
S France only has 2 units defending at a 2. You can get 2 armor there.
Kicking it around as a jumping off point for an axis strat that isn’t being attempted yet. I like the ideas of infantry and transports that can pour out of that fact on G2, cutting off a turn of commute to stalingrad. Perhaps a G3.
-
Would you spare air force for attacks in France or do they all go help to kill UK Navy?
-
G1. Take all 3 French Territories in Europe. Place Major IC in Romania. Turn 2 should give you ~60 IPCs to build for a southern thrust….
How to take 3 french terretories in G1?
I’ve given that question some thought for a G1 Europe game attack on Russia. Here are the French moves along with the UK navy moves. They should apply in Global as well.
Normandy: 1 inf, 1 arm, 1 tac bomber= 3 pieces vs 1: Likely 1 round of combat
S. France: 1 Mech, 2 arm, 1 tac bomber= 4 pieces vs 2: Somewhat-Likely 1 round of combat
France: 5 inf, 2 art, 2 mech, 2 arm, 4 fighters, 1 tac= 16 pieces vs 12
(also, you are likely to hit 6 times round 1, 5 round 2, and take on round 3 vs France hitting 5, then 3 then 1. So you take with 0-1 mech and 2 arm, plus air)sz 109: 2 subs vs 1 dd (tran)
sz 110: 3 subs, 1 bomber vs 1 DD, 1 BBsz 112: (Italy) 2 fighters vs French CA if UK pulls out of 112.
Leaves the UK with 1 BB, 2 CAs and deal with them later using air/subs
Note: UK navy left partially in tact as part of a G1 assault on Russia per a prototype Europe version strategy I am drafting.
(Build is 1 CA,TT,Sub save 1 dollar) (Grab Finland+Bulgaria)
(Collect 44 -4 convoy+capture 17+ 10 for 2 N/Os + 1 saved for a G2 (Europe) income of 72 or 70 IPCs depending on USSR sub location) (Global will be 67 or 65 IPCs)
(Assumes German capture of Baltic States(3 inf, 1 art, 1 arm-retreat land units let art/inf from transport take round 2)+E. Poland(2 arm,5 inf))(Use 1 inf Romania and S. German stack to hit Yugoslavia 1 round and retreat to Romania to protect with 6-8 units from Bessarabia’s 2 inf and Russian air force)
(Italy hits Yugoslavia since Germany has S. France then (hopefully)retreats to Albania to help Seize Greece on I2.) -
G1. Take all 3 French Territories in Europe.
If Germany take Southern France too, then Italy will never get the 5 IPC NO.
-





