@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNY vs Texas:: AAG40
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Rd 2:
Attack:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
Defend:
Rolls: 1@2; Total Hits: 01@2: (3) -
Syria:
bombardment:
Rolls: 1@3; Total Hits: 01@3: (4)Attack:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)Defend:
Rolls: 1@2; Total Hits: 11@2: (2) -
and one other attack, Tobruk to Alexandria
attack:
Rolls: 5@1 2@2 1@3; Total Hits: 25@1: (2, 6, 2, 6, 5)2@2: (6, 1)1@3: (3)defend:
Rolls: 1@2; Total Hits: 11@2: (1) -
Italy Non-Com:
Fighters to n. Italy
Dd to sz 95
Inf s. Italy to n. Italy
Build tp in sz95
Buil inf in n. ItalyCollect: 19 + 19(france) -3 convoy(sz 93) = 35
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US Turn 1
Purchase: carrier, battleship, submarine and transport (49, saving 3)
Non-Combat:
Philippines: bomber to Hawaiian Islands
SZ 35: transport (unoccupied) to sz 48
` destroyer to sz 33Hawaiian Islands: 2 infantry board transport in sz 26
SZ 26: transport (w/ 2 infantry) to sz 33
Western U.S.: bomber to Hawaiian Islands; fighter & tactical bomber to sz 10 (to land on newly placed carrier); 1 infantry and 1 artillery board transport in sz 10
SZ 10: carrier, battleship, cruiser, destroyer, sub, fighter, tactical bomber and transport (w/ 1 infantry and 1 artillery) to sz 26 (infantry and artillery land on Hawaiian Islands)
Central U.S.: bomber to Hawaiian Islands; 1 infantry to Eastern U.S.; 1 mechanized infantry to Western U.S.
Eastern U.S.: 1 infantry and 1 artillery board transport in sz 101; 1 tank to Western U.S.
SZ 101: transport (w/ 1 infantry and 1 artillery) and destroyer to sz 11
Place New Units:
SZ 10: carrier, battleship, submarine and transport
Collect Income: 52
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China Turn 1
Purchase: 4 infantry (12)
Combat:
Yunnan: 4 infantry and fighter from Szechwan + 1 infantry from Kweichow attack 2 Japanese infantry
Rolls: 5@1 1@3 2@2; Total Hits: 15@1: (4, 3, 3, 2, 3)1@3: (4)2@2: (2, 5)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
China loses 1 infantry and presses the attack.
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 5, 1)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
China T1 Non-Combat:
Burma: Fighter in Yunnan combat lands in Tsinghai
Shensi: 1 infantry to Suiyuyan
Place New Units:
Yunnan: 4 infantry
Collect Income: 10
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+6 IPC for National Objective. Total China IPC for T2 = 16
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French Turn 1:
buy… um, nothing
Combat move: cruiser and destroyer sz93 to sz95. Viva la France!
attack:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)defend:
Rolls: 1@2; Total Hits: 11@2: (2) -
and, of course, Eric being super lucky, scores a hit.
French Cruiser survives, destroying the Italian DD and tt
Non-combat:
inf eq africa to sudan
inf algeria to tunisia
inf morrocco to algeria
DD sz72 to sz58
inf London thanks his lucky stars!France collects nothing because the WOPs are in Paris!
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Germ turn 2
Purchase 5 inf, 3 art, 2 mech
Combat
Sz 93: fighter and bomber n. Italy, 2 fighters and 2 tac bombers w. Germ, and fighter holland to sz 93.
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First try at dice
Attack
3@4:
4@3:
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Trying again
Rolls: 3@4 4@3; Total Hits: 23@4: (6, 3, 6)4@3: (4, 4, 4, 2) -
2 hits (grr. May use do-over)
I assume uk takes off 2 fighters bc nowhere to land if ac tipped
Defense
Rolls: 1@4 1@3 1@2; Total Hits: 01@4: (5)1@3: (6)1@2: (6) -
Well that’s nice, we both went well under.
Press attack.
Rolls: 4@3 3@4; Total Hits: 34@3: (6, 5, 3, 5)3@4: (2, 2, 6) -
Last two hits
Defend
Rolls: 1@2; Total Hits: 11@2: (2) -
Russia Turn 2
Purchase: 6 infantry (18), 2 artillery (8), tactical bomber (11) (total: 37)
Combat:
Iraq: 1 infantry and 1 mechanized infantry from NW Persia + 1 tank, 1 fighter and 1 tactical bomber from Caucasus attack Iraq
Attack:
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (1, 5)2@3: (2, 5)1@4: (1)Defense:
Rolls: 3@2; Total Hits: 23@2: (5, 1, 2)Amur: 10 infantry in Buryatia attack Amur
Attack:
Rolls: 10@1; Total Hits: 110@1: (6, 5, 2, 5, 4, 6, 6, 2, 1, 4)Defense:
Rolls: 6@2; Total Hits: 26@2: (3, 4, 4, 2, 4, 1) -
Iraq:
Russia removes infantry and mechanized infantryAmur
Russia presses attack
Attack
Rolls: 8@1; Total Hits: 28@1: (5, 6, 3, 1, 6, 6, 1, 4)
Defense
Rolls: 5@2; Total Hits: 15@2: (5, 4, 1, 4, 5) -
Russia presses attack on Amur
Round 3
Amur
Attack
Rolls: 7@1; Total Hits: 27@1: (5, 5, 1, 4, 1, 3, 5)
Defense
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)





