Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Can't win a Global game with Sea Lion
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No question about it, if UK is out of the game and the US is forced to focus on the pacific, the axis will win. I think the objective of a good axis player is to take Africa with Italy, push carefully into Russia with Germany and force the US to focus on the Pacific first with Japan. How you go about that is up to you, but it is a race against time for the axis, if Germany can take Russia before the US can land in Europe then the axis should be well on their way to a win.
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No question about it, if UK is out of the game and the US is forced to focus on the pacific, the axis will win. I think the objective of a good axis player is to take Africa with Italy, push carefully into Russia with Germany and force the US to focus on the Pacific first with Japan. How you go about that is up to you, but it is a race against time for the axis, if Germany can take Russia before the US can land in Europe then the axis should be well on their way to a win.
I think if sea lion is pulled off turn 2 because the UK player did not prepare on defense then it is worth it. Otherwise too many resources are required to take UK and Russia will be knocking on Europe’s door. If the US is in position it can normally get UK back when it enters the war with little resources.
Also is US aloud to put a fleet off the coast of New Brunswick before it is in the war? If so that means it could retake UK the turn it falls by useing the naval base. Or if US is aloud to be in New Brunswick can it not use the naval base there since UK and US are not actually allies at that point?
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I think the US is not allowed in any territory other than it’s own until a DOW has been made against it, or the turn limit expires.
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I meant just being in the sea zone that borders the naval base. Not actually entering the terriotory. I know they can’t go off the coast of Africa but I am not sure about Cananda.
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I don’t think they would be allowed to use the powers of the base because it isn’t theirs.
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Ok that makes sense. They would not be able to use it until they become allies with UK.
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the US could position troops on TR off Canada. As soon as they are at war they will be able to use the Naval base
 


		
		


