@Imperious:
All i have been trying to say is the statistical variation is not reached in 7 rolls, the sample is not great enough to produce the quoted results.
If you notice that you can run the numbers for 1K, 5K 10K number of times and each time the value changes. This is because the large number sample gets you this answer.
I said many times it might be less or more than the stated 67% and anything in between. You can of course calculate the value, but its not correct in terms of an actual produced result.
Out of any number of test runs of rolling 8 dice and only 8 dice, you will not get to an exact %. Its too small of a sample. If you roll out 1 million dice say even once, you will get the 'scientifically clean results"
Nobody has ever doubted that throwing 8 dice once, or 100, or even 1000 times is too small a sample.
This may be the crux of misunderstanding. It was pointed out more than once, but again.
The 67% are not determined by rolling 6 dice once, but by calculating what the odds of at least one 1 would be if you rolled 6 dice infinitely.
And your example with 8 dice proves that the formula is correct (which is a universally accepted mathematical truth anyway).
The calculated odds are 76,74% , the sim comes up with 76,12%.
And I think it is clear to everyone, that with the few rolls in a game of A&A that the odds will not neccessarily show perfectly, but usually at least near them most of the time and, most important, it is the number which should guide your planning.
@Imperious:
BTW my sealion concept is only for stopping the Italian fleet nuke. Its not a real invasion, but a threat of one hopefully enough to make them not kill Italy on UK1.
A real sealion plan is for this G3, but too me it makes it near impossible to sway UK from killing the Italians. This is because the AP builds are not enough to commit a G2 and that gives too much time for UK to get back to UK after killing Italy.
And yes after looking and retyping Jim’s concept, i can also come to that conclusion. Its a better plan. But that was not of issue.
Agreed. But as a UK player I’d still sink the Italian fleet, since, when consulting the odds, UK is safe (not in a 100% meaning, but over 60% if G1 works out) without the TAC.
@Jim
Agreed. But in the battles against Russia it’s not that big of a deal whether you lose one inf or more, or don’t take a territory you should every other round. Until the final battle it’s usually only the stack moving forward and crushing a single inf or territory exchanges. The greater strategy works even with setbacks, whereas, as far as I understand, each battle to succed is pretty much vital for the invasion plan, so not even one can fail.
But nonetheless, good work. I also kept this odds discussion out of your thread, as to not infere with the discussion of that idea proper. I’m locking forward to see where it ends up.
Unfortunately, besides the fear of a Sealion G2, which seems hardly doable with favourable odds, there doesn’t seem to be a way of stoping the sinking of the Italian navy. Sadly…
Allthough, if the risk of G3 is great enough, it might keep the English player from putting his planes at risk against the Italian fleet.