The most effective russian players I’ve encountered are the ones that are able to build up a force that is able to threaten a counter on a german stack. If a good german player wants to go for Moscow they are able to get it, however I’ve seen plenty games where the UK/USA are putting enough pressure on the German player for him to stop just in front of Moscow. If the Russian player only has bought inf at this point there is not much of a threat for the German player to keep russia contained and slowly kill it economically. However if there is a stack of paired inf/art the pushback power is a lot bigger and thus Germany can be challenged and Russia may be able to break the German wall.
Admiral Yamamoto's first global game
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For our first game, we wanted USA to stay out as long as we could. We just ended turn 3. So far, the British destroyed a major German fleet on their first turn, destroyed the Italians at alexandria on their second turn. the Russians, captured Korea on their first turn, but the Japanese repelled them, and crushed their forces at Amur. however, the British are giving problems to the Japanese in the Pacific. the Germans cancelled Sea Lion and started their slow march to Moscow. the Italians are almost out of Africa. USA will start their attack in the forth turn. We will finish the game next weekend, or the weekend after.
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Is it still interesting to keep playing, instead of investing that time in a new go?
Sounds like Germany will never make it in time to Moscow, Italy is crippled and Japan struggling too. And all this without the Americans who by now will send their massive fleets to kick Axis butts even more.
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I have a plan that might work…we’ll see. I am going for the one-two German Italian punch on Moscow. americans won’t lend anywhere yet. I have two turns. Maybe theree because we have Gibraltar.
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good luck with that





