@dcandf5:
Some final questions :
1. About convoy disruptions. How are convoy disruptions carried out in a seazone that is adjacent to TWO territories. e.g. sz101 adjacent to central and eastern us. If my enemy has like 5 subs and 3 destroyers,i would only lose 12 ipcs right?since the maximum loss is only 12 and not 20…
OR
us loses 25 ipcs , having to lose 12 for central US and 13 for eastern us, indicating that IPCs are lost for each territory.
OR
us simply loses 13 ipcs, maximum ipcs lost being 20
None of the above! US loses 13, but the maximum would be 32.
2.And what if my ally and I control two territories adjacent to a seazone that conducts convoy disruptions. How are the IPCS subtracted? e.g. france controls southern france and uk controls spain while their are 3 italian destroyers in sz 93.
France loses IPC’s on France’s turn, and then the UK loses IPC’s on UK turn. But this is only if those danged Italian destroyers are parked there at the end of France’s turn, and then the end of the UK’s turn. Basically, the rule is you just check for convoy raiding when you’re collecting money with each power. Enemy warships in your convoy zones? Then subtract money collected accordingly. So yes, a single sub could potentially disrupt income from more than one power (probably up to 3 or 4 are possible in some locations, I’d have to look. But that’s just trivia) in a single round of play. Convoy raiding is looking better all the time, no?
3. Finally,isn’t the Turkish straits somewhat functioning like a canal since Greece and Turkey are connected?
That’s right. You have to own Turkey to go through. Both sides of the Dardanelles are Turkey, so you don’t have to control Greece.