@bugoo:
Um, to me it seems that a turn 1 buy of navy is foolish for a sea lion. You would be better served to place your BB/Cru out to kill the two cruisers with some air help, make sure no brit DDs survive, then purchase a fighter or two, and some subs while hiding the transport in the baltic. Then if UK leaves itself open with there purchases, as in they buy navy or squander it in the med, then on G2 you should purchase enough boats to keep a fleet alive in 112, and a crapton of not just transports, but planes. Planes can hit UK, and help to keep the US at bay.
And if the UK wastes its air killing your ships, so be it.
Nope, the UK can splash your fleet in SZ 112 unless you back it up with at least 1 CV + 2 FIGs. There’s 2 BBs in range, multiple DDs, 1 CV/TAC/DD off Gibraltar that can reach, 3 FIG off England…. SZ 112 is a gonner if you move any naval units there without serious backup.
You could try to hide out in SZ 113 the first few turns and not use the BB and CA at all, but its going to be really hard to kill the entire RCN with just the subs and airforce w/o taking losses. Even if you didn’t move it out of the Baltic until G3, the UK can build 2 FIGs a turn and will eventually use its starting 3 FIGs, 1 TAC to take out the BB and CA unless you build extra fodder naval units. Hence, I’d recommend a CV G1.
By G3 you’re looking at over 20 inf in the UK plus all their planes, you’d have to build something like NINE TRANSPORTS to even get even odds attacking that.