I play against myself.
Sea Lion global game
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I’d be cool with either just Japan or Italy. Both seem interesting to me. I’ve played a bunch of AA50 games but the new rules (including scrambling and neutrality) in AA40 might throw me for a loop. The other Axis players might want to warn me ahead of time if I am getting myself into (unexpected) trouble. So I’d prefer whoever takes the other power to have played P40 before.
I’d like to play Japan since they seem to be a big shot in the Pacific, but all the J1 strategies I’ve seen so far wouldn’t seem to be optimal for a German Sealion strategy. I’m supposing I ought to find some good neutral-till-J3 strategies (I’m guessing I ought to go for Calcutta, if we’re really trying to KO Britain)? Otherwise, I should be fine with Italy if someone else really wants Japan since Italy starts out at war with the UK already.
If we’re going to start a PBF game we need to start a thread in the PBF section.
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Here are some unit abbreviations:
Inf-Infantry
Art,Rtl-Artillery
Arm, Tnk-Tank/Armor
Mec(h)-Mechanized Infantry
Ftr-Fighter
Tac/TBmr-Tactical Bomber
Bmr/SBmr-Strategic Bomber
SS-Submarine
Tr(ans)-Transport
CC/CA-Cruiser
DD-Destroyer
BB-Battleship
AC/CV-Carrier
AA-Antiaircraft gun
MaIC-Major Industrial Complex
MiIC-Minor IC
NB-Naval Base
AB-Airbase - 
					
					
					
					
SgtBlitz…probably you and I need to have a private e-mail conversation about our strategies before we begin. I prefer we both discuss and advise each other’s moves, plans, etc…as the game goes on. I’ve played AAP40 quite a bit, so I can warn you, etc…
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Check your PMs miamibeach, think we can converse that way.
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Can I assume everyone is in favor of playing with no techs for this first game? I think that does make sense.
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Can I assume everyone is in favor of playing with no techs for this first game? I think that does make sense.
Sure. Start a thread in the PBF
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Sounds good!
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As for techs, my preference would be to play without them, but I really don’t care one way or the other.
I am good with typing up the turn order in a post, and rolling in a post, etc…
I am good starting now or whenever you guys are ready.
I did have one question before we begin…what do we do if someone makes an illegal move or roll…say they move a fighter to a battle that actually can’t reach , or say they forget to downgrade tac bomber when its supporting unit dies etc… Does anyone have a good system for arbitrating these kinds of mistakes.
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One more question…is the attacker going to roll for his own units and the defender? This would really speed things up, but we might have a problem with taking casualties.
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As for techs, my preference would be to play without them, but I really don’t care one way or the other.
I am good with typing up the turn order in a post, and rolling in a post, etc…
I am good starting now or whenever you guys are ready.
I did have one question before we begin…what do we do if someone makes an illegal move or roll…say they move a fighter to a battle that actually can’t reach , or say they forget to downgrade tac bomber when its supporting unit dies etc… Does anyone have a good system for arbitrating these kinds of mistakes.
Just point it out and make them redo it
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One more question…is the attacker going to roll for his own units and the defender? This would really speed things up, but we might have a problem with taking casualties.
Yes. Most of time the OOL is obvious. If not, ask the opponent.
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One more question…is the attacker going to roll for his own units and the defender? This would really speed things up, but we might have a problem with taking casualties.
I think I prefer everyone make their own rolls…but I’m willing to do what the majority decides.
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One more question…is the attacker going to roll for his own units and the defender? This would really speed things up, but we might have a problem with taking casualties.
I think I prefer everyone make their own rolls…but I’m willing to do what the majority decides.
Yeah, attacker rolling for the defender is conventional and speeds the game up
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miamibeach, are you ready to do G1?
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Ok, no tech. Lets wait a bit to hear on what everyone wants to do on the die rolling.
SgtBlitz and I are still strategizing, but almost done…in the mean time one of you can start the PBT.
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Ok, no tech. Lets wait a bit to hear on what everyone wants to do on the die rolling.
SgtBlitz and I are still strategizing, but almost done…in the mean time one of you can start the PBT.
What’s PBT?
I think everyone agrees that attacker rolls all dice. That’s way, you don’t generally have to have your opponent be online.
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Ok, no tech. Lets wait a bit to hear on what everyone wants to do on the die rolling.
SgtBlitz and I are still strategizing, but almost done…in the mean time one of you can start the PBT.
What’s PBT?
I think everyone agrees that attacker rolls all dice. That’s way, you don’t generally have to have your opponent be online.
Sorry, I mean PBF.
We might as well wait to see what players think about die rolling while I wait to finish up with SgtBlitz.
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I posted the game: http://www.axisandallies.org/forums/index.php?topic=19659.0
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Ok, no tech. Lets wait a bit to hear on what everyone wants to do on the die rolling.
SgtBlitz and I are still strategizing, but almost done…in the mean time one of you can start the PBT.
What’s PBT?
I think everyone agrees that attacker rolls all dice. That’s way, you don’t generally have to have your opponent be online.
Sorry, I mean PBF.
We might as well wait to see what players think about die rolling while I wait to finish up with SgtBlitz.
What does he think about the dice?
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The game will go a million times faster if the attacker also rolls for the defender. Just ask if you think there is a reason to be concerned about which unit to take as casualties.
 


		
		


