@lnmajor:
Very well thoughtout, i might be jumping the gun by expressing my dissappiontment with the initial Malta setup. if Brits start moving fighters from England and off the carrier, is it taking too much need muscle to soon from these other areas? i am gonna have to wait to actually play a few games to see how this plays out. but thanks for some great analyisis on how this might play out
Thank you. Way back with the original AAE, I remember that there was a plane on Malta, which was awesome :-D, and it always died on G1, which was sad :cry:. If Malta started with say two planes, two infantry, and an airbase (which was what I was expecting given Larry’s comments about “Fortress Malta”), I think it would have made the Italian fleet too vulnerable to air strike and resulted in the Med getting swept clean before the game even really started.
In general, two of my biggest complaints about A&A games have been first turn scripted openings and first turn naval annihilation. It looks like both of them may finally be addressed here. Best guess, only about half of UK’s fleet will be destroyed on G1, and both UK and Germany are going to have to make some significant decisions about how they want to prosecute the war. For example, I’ll bet that a common first turn UK choice will be “Do I use my fighters to sink the Bismark or to set up fortress Malta”
Here’s hoping I’m right about all that.