I think there’s a real trap that A&A game designs can fall into, when trying to represent historical situations. Alot of situations could have worked out differently had the commanders on the ground had the bridseye view we get in the game, they could have bettered exploited a situation. So, Malta is represented as it was in 1940, and only a total dope of an Italian commander wouldnt take advantage of the situation, cause he can clearly see what Britian has, which the real life commanders couldnt,
Its tricky, trying to represent history while keeping the game fun and balanced.