Quote from Inmajor:
OK, serious question;
Does anybody think that by having different classes of tanks, artillery, infantry , planes ,etc. opens up the inevitable fact that the combat system would have to be expanded to a 12d system to accommidate all these units. the 6d system seems stretched to the max to me. what do you think?
I was doing some more thinking and I found a way to include up to 10 different types of land units without resorting to 12-siders. I’m sure others have come up with similar systems (there are only so many possible permutations using 6-siders, after all.) Nevertheless, I think it shows that a set with a wide range of alternatives pieces is quite feasible as an upgrade accessory (and this is just land units and only limiting ourselves to 6-siders…)
| Unit
Infantry
Elite Infantry*
Light Tank
Armored Infantry
Artillery
Medium Tank
Medium Tank Dest./ SP Gun
Heavy Artillery
Heavy Tank
Heavy Tank Dest./ SP Gun
| Attack
1
2
2
2
2
3
2
2
4
3
| Defense
2
2
1
2
3
2
3
4
3
4
| Move
1
1
2
2
1
2
2
1
2
2
| Cost
3
4
4
5
5
6
6
6
8
8
|
*Elite Infantry would include things like Paratroops with the ability to jump from bombers and/or air transports and Marines with bonuses on amphibious landings.