Re: Coastal Guns
So I have a thought on these coastal guns. I did some research on them and how powerful they were compared to other artillery and fortifications and I came up with this: same rules as AA guns where each gun would roll up to 3 dice for every 3 ships consisting of battleships, cruisers and transports and score a hit on a 3 or less. This being the fact that battleships take 2 hits to destroy and in the house rules I use, cruisers also take 2 hits to destroy. Any ship in said sea zone can be a casualty, not just the ones performing the shore and amphibious assault. Unlike AA gun rules, coastal guns can choose the casualties giving each side involved more emphasis on strategizing out the assault.
What’s everyone’s thoughts?





