Right. Just to clarify, your destroyers and combined fleet can happily sail right past enemy subs and transports. You need to spend 8 IPC on a destroyer to use it as a speed bump. Even then, you can destroy the blocking destroyer with air and a sub maybe, then non-combat move past that contested sea-zone leaving behind only the sub and the attacking air units non-combat move to where the fleet will end up. It gets even harder to slow down a multi-national fleet, your ally clears the blocker then you can move 2 spaces and do combat before a new blocker can be placed, unless the defender was also multi-national….
Problems with this game
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Ok here are some problems (non balance strat just actualy menchanihs) with this game:
Not enough pieces
Not enough chips Just to start the game i cut it real close on starting pieces and chips and i dont have anyway to get anymore
Needs a few more territories
Pieces are too big for the map
Colors are too dark
Box top doesnt fit on the box
Japan doesn’t need to be orange
That is what i can think of but since i only paid 2 bucks for it and it is my first aa game it fine but sure wouldn’t pay more than 10 I want pac 40 euro 40 but i cant afford it so this will have to do me for a while (that and triplea)
Anyway I dont know how good it is compared to revised but I guess it is ok tell me what you think :? -
I think you need to look at older threads
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@aaaaaa2011:
Colors are too dark
Wait, wait, wait. AA1942 is too dark ? Then you must have a 500 W lightbulb to see anything at Revised.
Suggested Topics
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Fisrt Gen Con Picture for the new Axis and Allies Pacific and Europe game!!!
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