The easiest way to count air movement is everytime you pass over a line on the board it counts as 1 movement point. So leaving an island cost 1 movement point to get into the sea zone.
The AA50 game we just finished the US bombed the hell out of Germany. We used the unit counter chips (red-5, gray-1) to show damage. It worded ok. Even if there is a mix-up and chips go flying (which happened) you tend to remember how many damage there was. What seems to get mixed up is how many tanks vs inf you had. Even if you had different colors to show damage (good idea), you might need two damage colors to show increments, other wise you could have towers in some cases. For at least 2-3 rounds Germany was damaged into double digits.
All of the Dutch “places” are islands, so no, you can’t build ICs on “Dutch places”, but only because they’re islands, not because they originally belonged to another country. For instance, both the Allies and Japan have the option of building an IC on French Indo-China if they gain control of that territory.
In the rulebook, it says that China is allowed to attack Japanese forces in and occupy Burma and Kwangtung. Does this also mean that they can non-combat move infantry and/or the Flying Tigers into either territory? Thanks.
Yes.
@Frontovik:
but not sure you can place new units in those territories
You can mobilize new Chinese units in any territory that China controls. China can only control Burma or Kwangtung if it captures them from Japan while India is held by Japan.