Thank you. Had not seen that and was unhappy to contradict Kriegkund, but could not see any difference with what I had said. Now I realise without a japanese DOW against UK/Anzac a Japanese player could have moved through an occupied sea hex on its way to a Dutch territory. Now it cannot. Though, of course, my way and knowing I was provoking war with UK/Anzac, I would have attacked them too and, therefore, not moved illegally through a sea zone . You have to love Japan.
Transport question
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I have a quick question: Can a transport take it’s two movement points and then “bridge” units? i.e. a japanese transport moves into the sea zone surrounding japan using its two movements and then bridges units into china.
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I have a quick question: Can a transport take it’s two movement points and then “bridge” units? i.e. a japanese transport moves into the sea zone surrounding japan using its two movements and then bridges units into china.
Quick answer: yes. :)
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The unloading action is what stops a transport’s movement capability, whether you bridge and not move, load and move one space to unload or load and move 2 spaces to unload, etc etc.





