@Van_Trump:
If J2 move 3 loaded transports to Midway + Naval base build, US MUST buy ground defense.
It’s late here on my end right now, but on US2, does the US have the option of a sea zone blocking move against Midway to defend the western US?
I don’t have the board out right now to look at it, but I tossed the idea about the other day. It would have to be a 2 zone block, but think it was possible. Especially if the US opts for a US1 buy of 2 x DDs. I wonder if this move, combined with a bombing attack on the naval base, following on the heels of bombing the airbase, would work to some good effect?
Tomorrow, I"ll have to get the map out. I was thinking about trying a block move against an amphibious assault on the western US as a means of allowing a more aggresive, fighter oriented buy for the US on T2.
@Van_Trump:
It just seems to get worse and worse. It reminds me of having a winning position in Chess. You have tons of options and everything seems to work perfectly in concert. The poor player in the losing position is forced to make one perfect defensive move after another; a single misstep ends the game.
@Gwlachmai:
Since the J1 attack has become the default for my gaming group Japan has racked up win after win. It was fairly even on J2 and J3 assaults, but, I question how well the J1 assault was play tested.
@Gravy:
We agree in our playgroup…the J1 attack cannot be stopped. Very disappointed with the playtesting for this 100.00 game.
Oh brother, this kind of talk has me concerned. :-o
I sure hope this isn’t the case, but for the life of me, I can’t find cause to say otherwise now. :?