When you’re close to taking Sydney as a final VC, u’ll find yourself producing over 90 IPC’s hehe… The trick with the US is to destroy Japan’s Navy piece by piece. This allows Hawaii and Sydney to be safe from a Japanese invasion wich denies them victory. U’ll find that the caroline islands are also very important. This gives a 1-turn passage into mainland China where you can almost land anywhere and create a gap in that japanese front (or, even better, if the japanese player built an IC, to take it away :)), and please land before India is captured.
Scramble combat question
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Lets say the US is going to invade an empty Korea with 4 infantry with a fleet of 2 transports, 1 battleship while being protected by 2 fighters and 1 tactical bomber from a possible scramble from mainland Japan. The Japan player of course scrambles 2 fighters and 2 tactical bombers. Lets say the US player assumes Japan will scramble ahead of time, can he move 2 US bombers to that seazone where his fleet is to “be ready to attack” the oncoming scramble?
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Yes. Any time there is a potential for defensive movement, the attacker may bring additional units to protect the attack force.
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Thanks for the clarification, my friend was trying to argue that we couldn’t bring bombers into the sea zone just in case he wanted to scramble.





