When you’re close to taking Sydney as a final VC, u’ll find yourself producing over 90 IPC’s hehe… The trick with the US is to destroy Japan’s Navy piece by piece. This allows Hawaii and Sydney to be safe from a Japanese invasion wich denies them victory. U’ll find that the caroline islands are also very important. This gives a 1-turn passage into mainland China where you can almost land anywhere and create a gap in that japanese front (or, even better, if the japanese player built an IC, to take it away :)), and please land before India is captured.
Scramble Question
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Scenario: Japan is attacking the transport off the coast of Hawaii on J1 with a bomber. Can the planes on Hawaii scramble even though Japan is not attacking with any naval units?
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This is a really good question which came up in my last game and I just want to echo that I’d also love to hear an answer. In my game it was almost the opposite situation. I had a bomber in Hawaii that wanted to bomb 3 transports the Japanese player built in the Japan SZ with no other naval units. He had 2 Fighters and 2 Tac Bombers on Japan though and said he’d just scramble, I looked it up and we couldn’t decide on what the rules said, but we decided common sense dictated he could scramble and also reasoned he wouldn’t have put them there without naval proctection (and wouldn’t have left planes on Japan) if he thought they couldn’t scramble so we played it that they could.
Sorry I don’t have an asnwer though.
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An attack is an attack, whether it involves sea units, air units, or a combination of the two. You may scramble in reaction to any attack in the sea zone, including an amphibious assault from it.
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Great, thanks for the ruling.
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They only way you would be able to avoid the scramble is to send a sub since the planes cannot target without a destroyer.





