@barnee Thanks for the replies, the CIS ones sound good, and I like the idea of Gibraltar actually being important in 1914. I might also give the Spanish objectives in North Africa to motivate them to spread out a bit more. Not quite sure what to do with China yet, but they will probably be with the Central Powers (I know they weren’t historically, but it balances the game better). I’m thinking maybe I will give them IPCs for capturing Korea and parts of south Asia.
National Advantages for AAA50th
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Yeah, I like 'em, and they work well/keep it balanced (if played with all the others of course). The first two are from a previous A&A (modified), but the Mountain Fortresses is my own to my knowledge. I kept on thinking “Guns of Navarone” though that wasn’t in the Balkans territory (though it was close… technically it wouldn’t fall into any territory on the map, well, the Greek island is fiction but damn, I like the movie).
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these are some of my NAs
germany
‘‘blitzkrieg’’ when you win in the first cycle of combat you may move one space forward and attack againitaly
japan
‘‘flying bombs’’ when defending in the first round of combat you may sacerfice on infantry per plane to do an attack of ‘‘4’’ during opening fire phasebriton
“commonwealth” during moblize new units phase you may buy infantry in india, east/west canada, UOSA, australia, new zealand for a cost of 4 ipcsusa
“lendless” every turn us may use a transport to farrie ipcs to briton or russia max 5 ipcs per transport move 2russia
“russian winter” every 4 turns its winter and nobody cannot attack
those are my advantages so far. -
Good stuff irock… we have similar tastes. :-D
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‘‘blitzkrieg’’ when you win in the first cycle of combat you may move one space forward and attack again
incase that was confusing all troops can move forward and attack regard less of move, and if you keep winning in the first round of combat than you can keep attacking, so basicly you could win the game in one turn. -
SOunds like a fun time for the German player… not so much for the Russian.
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havint bin able to try it but if someone does tell me if its un fair.
its russias NAs counter you see.heres another one
''conscription" infantry are 1 ipc cheeper -
I came up with one of my own for Italy.
Folgore Division: All Italian Infantry in Africa defend at a 3.
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italy italy… ahhhh…
“live to fight again” once per round italyian units may retret when defending -
I came up with one of my own for Italy.
Folgore Division: All Italian Infantry in Africa defend at a 3.
I think Africa is to big it should just be in Libya
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russia
“russian winter” every 4 turns its winter and nobody cannot attacki said that wrong nobody in russias original TT can attack and axis cant move so cant attack and cant retret under my rules but russia can