When you’re close to taking Sydney as a final VC, u’ll find yourself producing over 90 IPC’s hehe… The trick with the US is to destroy Japan’s Navy piece by piece. This allows Hawaii and Sydney to be safe from a Japanese invasion wich denies them victory. U’ll find that the caroline islands are also very important. This gives a 1-turn passage into mainland China where you can almost land anywhere and create a gap in that japanese front (or, even better, if the japanese player built an IC, to take it away :)), and please land before India is captured.
Question on subs
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Can I move my carriers into a sea zone that has 2 enemy subs in it in order to land my fighters on them during non-combat phase.
Also do subs get to fire at surface ships that move thru their sea zones. I know they get to fire at transports but not sure about surface ships. Thanks
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Can I move my carriers into a sea zone that has 2 enemy subs in it in order to land my fighters on them during non-combat phase.
Also do subs get to fire at surface ships that move thru their sea zones. I know they get to fire at transports but not sure about surface ships. Thanks
Yes, if there is no enemy surface warship present, you can always choose to ignore enemy subs (and transports) during movement in combat or noncombat.
No.





