It depends on what “work” means – in other words, on whether players would consider a Kursk scenario appealing. Conceptually, Kursk would be similar to A&A D-Day (minus the water) in the sense that the battle was fundamentally a frontal assault on a heavily-defended static position, and similar to A&A Battle of the Bulge in the sense that it would involve ground forces driving into enemy lines, but different from both games in the sense that from the German point of view Kursk was a pincer movement aimed at pinching off a salient, and that from the Russian point of view it was a two-stage offensive-defensive battle. Personally I think it has good potential to make an interesting game, if it’s designed properly.
Re: Field Marshal Games Pieces Project Discussion thread
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FMG, you are a genius of God-like proportions. How the hell did you manage to get the turrets to turn??
Words cannot express…. Just tell me when I can order! :-D
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huh…, ack, my head hurts…dude, how long have I bee out? I had the most awesome dream……where the turrets on FMG’s tanks could mo-…oooo…
YES!
So much for the wrong facing turret of the Armored Car…
When we said QUALITY…
…… :-o drops to the floor
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Wow, rotating turrets. Very cool. I can’t wait to order. Please be before December. :roll:
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Upside Down, that’s some funny stuff! Wake up…wake up dude…it’s for real! :-D Cannot WAIT to order these puppies and start painting!
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Wow now we can turn the Italian and French tank turrets to the rear. Oops I forgot that we were not supposed to make remarks about the Italians and French retreating anymore. Darn I did it again.
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Wow now we can turn the Italian and French tank turrets to the rear. Oops I forgot that we were not supposed to make remarks about the Italians and French retreating anymore. Darn I did it again.
Quick, someone mold a white flag so we can attach it to the french units :lol:
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Fmg I am concerned that the turrets might be too delicate.
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My concern as well - nothing a little bit of super glue won’t fix :-)
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Fmg I am concerned that the turrets might be too delicate.
They are very sturdy. No worries here.
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New Picture - Italian Armor
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New Picture - Italian Infantry and Commander Unit
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New Picture - Italian Air Force: Fighter, Bomber, Tac Bomber and Transport plane
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Holy Moley!!
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Love all the pics.
When do we get self-propelled artillery as well :wink:
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Those are spectacular! SO much detail yet still the scale we all know and love! Wow…
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New Picture - Italian Armor
Dude, that’s hot.
You know, I’ve been thinking about what FMG said about nixing the 2 US tanks and going for 2 fighters. For Japan, maybe there should be 2 battleships as opposed to two tanks: 1 Yamato Super Battleship, and 1 regular. However, now that we know the tank turrets can move, I don’t think anyone will want to make that trade……unless the turrets on that second battleship can move…shudders
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Love all the pics.
When do we get self-propelled artillery as well :wink:
Just make the trucks a 1-2-2-4 unit with the ability to tow artillery.
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Dude, turtle, you’re missing the point here! FMG is making the piece physically so that YOU, yes YOU (and whoever you play with) can make it WHATEVER YOU WANT in game terms, rules-wise in your own house rules!
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Love all the pics.
When do we get self-propelled artillery as well :wink:
That’s really pretty lame. Can’t you just move them yourself? Where in the heck is he gonna find tiny little motors like that? :lol:
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Love all the pics.
When do we get self-propelled artillery as well :wink:
That’s really pretty lame. Can’t you just move them yourself? Where in the heck is he gonna find tiny little motors like that? :lol:
Chuck Norris wouldn’t need tiny game pieces.
Remember WW II? That was Chuck Norris playing axis & allies.
But lame ‘jokes’ aside, the FMG pieces look awesome :lol: