Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Good dice for me that turn. Even better than required, I could not fully benefit from that unexpected whiff round 2 at 92 because now one plane needed to crash.
But that bloody sub at 37 hit 3 convoy damage for the 5th time in a row :x
Sir, one tiny edit, please. Unaffected by dice of course. I’d like to have on blocker at 45 instead of 55. I can edit that later.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Belarus
1 fighter moved from Ukraine to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Albania to Bulgaria
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
That bad dice in the Naval combat changes my plan for Germany. Bad outcome! No problem with the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to Finland
Turn Complete - French
@Arthur:
That bad dice in the Naval combat changes my plan for Germany. Bad outcome! No problem with the edit.
Frankly, I am glad to hear that finally your German headquarter gets confronted with such problems^^
But I think the battle wasn’t too far off. I guess just 1 hit above average. As said, the net score was “just” +56 as one plane crashed and +43 was average.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Belarus to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
If you had lost one more ship, there would be no reason to scramble… anyway, Scrambles Sir?
Tired of sending my fighters into certain death at a bad ratio. 35 attack = 6 sure hits for the Luftwaffe.
So I skip scrambling this time.
Both subs, however fighter for the first round. I have a feeling that they will kill your sub by surprise strike and my boats will score 2 hits on your planes then! :)
Bad luck :wink:
CMON, a complete whiff?
Dude, your Germans are just invincible, unbelievable.
Yeah, you should have killed the sub :)
Or the sub and a plane maybe?
Will your Germans EVER experience anything which is not above average or in worst case average?
Sigh. My whining continues :(
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Belarus to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 5 bombers, 5 fighters and 1 submarine
British defend with 1 battleship, 1 carrier and 1 destroyer; Americans defend with 1 submarine; Russians defend with 1 submarine
1 submarine owned by the Germans retreated to 93 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 44
Casualties for British: 1 battleship, 1 carrier and 1 destroyer
Non Combat Move - Germans
4 bombers moved from 92 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Algeria
5 fighters moved from 92 Sea Zone to Algeria
1 fighter moved from 112 Sea Zone to Southern Italy
3 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Ukraine to Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from 113 Sea Zone to Western Germany
2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
4 armour, 2 artilleries and 4 mech_infantrys placed in Germany
And your sub surviving is fine btw if they finally start to NOT permanently hit:D
I guess I take all subs to 92 next turn to make sure I kill it by surprise strike^^
Sir, you have posted too early. Convoy roll not done.
I expect a whiff or 1 max anyway but you never know^^
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Belarus to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 5 bombers, 5 fighters and 1 submarine
British defend with 1 battleship, 1 carrier and 1 destroyer; Americans defend with 1 submarine; Russians defend with 1 submarine
1 submarine owned by the Germans retreated to 93 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 44
Casualties for British: 1 battleship, 1 carrier and 1 destroyer
Non Combat Move - Germans
4 bombers moved from 92 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Algeria
5 fighters moved from 92 Sea Zone to Algeria
1 fighter moved from 112 Sea Zone to Southern Italy
3 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Ukraine to Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from 113 Sea Zone to Western Germany
2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
4 armour, 2 artilleries and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 45 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Please note, I am not sure whether you can retreat your sub in this case. I need to check.
Good question. If I cant, then in stays next to Gibraltar. TripleA gave me the option to retreat or not.
TripleA certainly gives retreat options which cannot be take, I had such an example before.
Anyway, I asked Gamerman and I need to go to bed now.
Let the war pause for today:)
Good night, Sir!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 aaGuns and 10 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs