@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 carrier, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
2 tactical_bombers moved from Tambov to Vologda
1 fighter moved from Tambov to Vologda
1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Tambov to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans destroys 30PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Tambov
1 bomber moved from Samara to Tambov
1 tactical_bomber moved from Samara to Tambov
1 tactical_bomber moved from Russia to Tambov
3 mech_infantrys moved from Bryansk to Tambov
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Slovakia Hungary to Tambov
2 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Northern Italy to Romania
1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
5 bombers moved from Western Germany to Tambov
1 artillery moved from Northern Italy to France
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 carrier and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 63 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
works again!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
6 bombers moved from Guam to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 battleships moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Chahar to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 6 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 6 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
6 bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Southeast Mexico to 64 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 4 infantry, 3 submarines and 4 transports moved from 64 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 3 artilleries and 13 infantry moved from Persia to Iraq
1 artillery and 6 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Eastern Persia to Persia
2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Samara
1 bomber moved from Southern Italy to Samara
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Samara
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Samara from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Russia
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 8 armour, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Tambov to Kazakhstan
1 artillery and 2 infantry moved from Rostov to Caucasus
8 artilleries and 22 infantry moved from Tambov to Volgograd
6 bombers moved from Tambov to Caucasus
1 bomber moved from Yunnan to Kazakhstan
Combat - Germans
Battle in Volgograd
Germans attack with 8 artilleries and 22 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 8 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 6 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Russia to Urals
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Yunnan to Russia
9 armour moved from Tambov to Caucasus
3 armour moved from Tambov to Caucasus
20 mech_infantrys moved from Tambov to Caucasus
2 aaGuns moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 artilleries moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
6 bombers moved from Caucasus to Southern Italy
2 fighters and 4 tactical_bombers moved from Tambov to Rostov
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
1 factory_minor placed in Yugoslavia
3 armour placed in Ukraine
3 armour placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 12 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 bombers moved from Yunnan to Sikang
3 bombers moved from Yunnan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from India to West India
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Sikang
Japanese attack with 3 bombers
Chinese defend with 1 fighter; Russians defend with 1 aaGun
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter
Casualties for Russians: 1 aaGun
Casualties for Japanese: 2 bombers
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
3 armour and 3 artilleries moved from Yunnan to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from India to Burma
2 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Malaya to French Indo China
5 infantry moved from French Indo China to Kwangsi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
3 infantry moved from Kwangtung to Kwangsi
2 battleships and 1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 bomber moved from Sikang to French Indo China
3 bombers moved from Suiyuyan to Manchuria
1 fighter moved from 35 Sea Zone to French Indo China
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Manchuria
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to Midway
6 fighters moved from Eastern United States to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters moved from 98 Sea Zone to Iraq
2 tactical_bombers moved from 98 Sea Zone to Iraq
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Persia to Iraq
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Samara to Kazakhstan
1 bomber moved from Russia to Kazakhstan
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Kazakhstan from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Southern Italy
1 artillery moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French