Ktylu (Allies +20) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_38326.0_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                4 armour moved from Persia to Turkmenistan
                      Russians take Turkmenistan from Germans
                2 artilleries, 2 fighters and 2 infantry moved from Iraq to Northwest Persia
                5 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 5 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun moved from India to Burma

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 aaGun and 3 infantry

    triplea_38326.0_UK_10.tsvg


  • hit 3 crv’s and forced 6 planes to die :{

    Nice shooting tex!  :roll:

  • 19 17 16

    @ktylu:

    hit 3 crv’s and forced 6 planes to die :{

    Nice shooting tex!  :roll:

    Thanks, buddy.

    As for the file re-build.  The same thing happened in one of my other games, only in that one I had to re-build the damn file.

    Wonder what’s going on with all the black boxes?


  • If it giving you java errors, id uninstall and reinstall java…  just to see what happens… ill repost the file. I have checked with 2 other players and they can open it fine. We will rebuild the file if we have to.

    Does the file previous to that one open up?


  • wait houston!

    i got the same error… let me screenshot it…

    iv never received this before… or seen it… let me see what the previous map does…


  • It works up until i reloaded with your kamikazi orders. Then goes bonkers, i guess we could just load that and make the map match? Not sure, i dont know how to dent crvs… lol


  • I could just try and start with that save and finish the turn, do china, and UK and see if its ok then? Im out of time tonight, but at least we know its the game and not us  :mrgreen:

  • 19 17 16

    A lot of people are having problems right now.

    No point doing anything until it gets fixed. I just don’t know whom to tell, or whose job it is to fix it.

    Every new file I play is doing this now, and so are all my opponents’ new files.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from Western United States to Midway
                2 fighters moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,4
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Malaya
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                EDIT: Removing units owned by British from India: 1 aaGun, 3 artilleries and 5 infantry
                EDIT: Removing units owned by UK_Pacific from India: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Adding units owned by British to India: 2 aaGuns, 6 artilleries and 8 infantry
                EDIT: Turning off Edit Mode
                1 bomber placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38326.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 cruiser moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                6 fighters moved from Western United States to Midway

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,3
                    Units damaged: 1 carrier owned by the Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 6 interceptors out of Western Germany
                    Air Battle is over, the attackers have all died
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Malaya
                    Americans attack with 2 artilleries, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters could not land in 17 Sea Zone and were removed
                2 fighters moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 bomber placed in Eastern United States
                4 bombers placed in Western United States
                2 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38326.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_38326.0_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns, 5 artilleries and 8 infantry
                EDIT: Adding units owned by British to India: 2 aaGuns, 5 artilleries and 8 infantry
                EDIT: Turning off Edit Mode
                2 artilleries, 2 fighters and 2 infantry moved from Iraq to Northwest Persia
                4 armour moved from Persia to Turkmenistan
                      Russians take Turkmenistan from Germans
                5 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                5 artilleries and 8 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries and 8 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_38326.0_UK_10.tsvg


  • Ok sir,
    I think its all working again! Sorry for the delay, been busy last 2 days  :-D

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Tambov to Caucasus

    Place Units - Italians
                1 armour placed in Volgograd
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    triplea_38326.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                1 bomber moved from Queensland to Iwo Jima
                1 armour moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38326.0_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_38326.0_Fre10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Smolensk to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                3 mech_infantrys moved from Bryansk to Samara
                5 fighters and 1 tactical_bomber moved from Bryansk to Samara
                1 bomber moved from Western Germany to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Samara
                    Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                    Germans win, taking Samara from Russians with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries
                    Germans win, taking Vologda from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                6 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Samara to Caucasus
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Karelia
                2 infantry moved from Norway to Finland
                1 fighter moved from France to Southern Italy
                6 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from Iraq to Caucasus
                3 fighters and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Caucasus

    Place Units - Germans
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 armour and 7 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 6 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                8 mech_infantrys placed in Germany
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38326.0_Ger11.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Smolensk to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                3 mech_infantrys moved from Bryansk to Samara
                5 fighters and 1 tactical_bomber moved from Bryansk to Samara
                1 bomber moved from Western Germany to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Samara
                    Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                    Germans win, taking Samara from Russians with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries
                    Germans win, taking Vologda from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                6 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Samara to Caucasus
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Karelia
                2 infantry moved from Norway to Finland
                1 fighter moved from France to Southern Italy
                6 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from Iraq to Caucasus
                3 fighters and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Caucasus

    Place Units - Germans
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 armour and 7 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 6 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                8 mech_infantrys placed in Germany
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38326.0_Ger11.tsvg

  • 19 17 16

    Sorry for the edits.  Clicked “done” just as I realized I hadn’t done my non-combat on the Continent.  :-P

    Use 2nd file, please.

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