Bids:
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 armour
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
Scrambles?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
Non Combat Move - British
1 marine moved from Eastern Persia to 80 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Egypt
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from West India to Trans-Jordan
2 aaGuns, 3 artilleries and 13 infantry moved from West India to Eastern Persia
1 aaGun and 2 infantry moved from India to West India
4 fighters moved from United Kingdom to Gibraltar
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Germany to Tambov
2 armour moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 armour moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Libya to Tunisia
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Bryansk to Rostov
4 tactical_bombers moved from Bryansk to Rostov
3 bombers moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
8 artilleries moved from Bryansk to Tambov
12 armour moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
25 infantry and 16 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Rostov to Slovakia Hungary
2 infantry moved from Romania to Bulgaria
2 artilleries moved from Eastern Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
4 tactical_bombers moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
2 bombers moved from Rostov to Yunnan
1 artillery and 2 mech_infantrys moved from Western Germany to Northern Italy
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Russia
2 fighters moved from Volgograd to Russia
3 fighters moved from Volgograd to Rostov
1 fighter moved from Volgograd to Russia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians win, taking Russia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
3 fighters moved from Rostov to Kazakhstan
2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
3 aaGuns, 8 artilleries and 19 infantry moved from Samara to Kazakhstan
2 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 aaGun, 9 artilleries and 10 infantry moved from Volgograd to Kazakhstan
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese destroys 10PUs while taking UK_Pacific capital
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 destroyers and 5 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea Zone
4 bombers moved from French Indo China to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
5 infantry moved from Burma to India
Japanese take India from UK_Pacific
3 artilleries moved from Burma to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 bombers moved from Japan to 33 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
scramble? (one art attacking at carolines)
again cant open
ok, I will recreate it and email it to you
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese destroys 10PUs while taking UK_Pacific capital
3 artilleries and 5 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
4 bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Shensi
it should be more or less the same, scramble? (note one art attacking caroline). File is emailed
scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese destroys 10PUs while taking UK_Pacific capital
3 artilleries and 5 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
4 bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Shensi
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 6 bombers, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine; ANZAC defend with 2 carriers, 1 cruiser and 4 fighters
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans, 2 carriers owned by the ANZAC and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 6 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 89
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine
Casualties for ANZAC: 2 carriers, 1 cruiser and 4 fighters
Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery
Americans defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Kweichow
1 armour moved from Hunan to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
6 bombers moved from 33 Sea Zone to Guam
2 fighters moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 armour and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 harbour, 4 submarines and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 3 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 armour, 4 infantry and 3 transports moved from 88 Sea Zone to 64 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 64 Sea Zone
1 carrier moved from 101 Sea Zone to 64 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 battleship, 2 carriers, 3 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 64 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 64 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 harbour placed in Southeast Mexico
3 tactical_bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Tambov to Rostov
1 bomber moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 carrier, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
2 tactical_bombers moved from Tambov to Vologda
1 fighter moved from Tambov to Vologda
1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Tambov to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans destroys 30PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Tambov
1 bomber moved from Samara to Tambov
1 tactical_bomber moved from Samara to Tambov
1 tactical_bomber moved from Russia to Tambov
3 mech_infantrys moved from Bryansk to Tambov
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Slovakia Hungary to Tambov
2 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Northern Italy to Romania
1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
5 bombers moved from Western Germany to Tambov
1 artillery moved from Northern Italy to France
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 carrier and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 63 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese